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Steam News25 September 20232y ago

Patch 8 - Aero Shotgun and Black Holes

Air primary ability expanded to become Aero Shotgun: Faster movement = more projectiles released with each shot Current primary ability (Wind Burst) is still applied at point blank range Wind Burst deflection and damage

Full notes

Full TICKDOWN update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions13 changes1 removal
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
changedAir primary ability expanded to become Aero Shotgun: Faster movement = more projectiles released with each shot Current primary ability (Wind Burst) is still applied at point blank range
changedWind Burst deflection and damage radius decreased
addedWind Burst can be used to pop Pressure Bubbles
changedBlack Hole spawn condition updated -> it now can be spawned by hitting an imploding body (mentioned above) with a Lightning Bolt
changedUsing Ice Storm against Whirlpools will spawn Ice Meteors inside the Whirlpool
fixedFixed projectiles trapped inside of "Nuclear Winter" spheres not being released after the sphere collapses

TICKDOWN changes

changedAir primary ability expanded to become Aero Shotgun: Faster movement = more projectiles released with each shot Current primary ability (Wind Burst) is still applied at point blank range
changedWind Burst deflection and damage radius decreased
addedWind Burst can be used to pop Pressure Bubbles
changedBlack Hole spawn condition updated -> it now can be spawned by hitting an imploding body (mentioned above) with a Lightning Bolt
changedUsing Ice Storm against Whirlpools will spawn Ice Meteors inside the Whirlpool
  • Air primary ability expanded to become Aero Shotgun:

    1. Faster movement = more projectiles released with each shot

    2. Current primary ability (Wind Burst) is still applied at point blank range

  • Wind Burst deflection and damage radius decreased

  • Wind Burst can be used to pop Pressure Bubbles

  • Wind Burst knocks up recently killed enemies

  • Hitting killed enemies with a Nuke Beam while Aftershock is active will result in their body imploding

  • Black Hole spawn condition updated -> it now can be spawned by hitting an imploding body (mentioned above) with a Lightning Bolt

  • Blood spawns on surfaces after enemies are killed

  • Using Ice Storm against Whirlpools will spawn Ice Meteors inside the Whirlpool

  • Projectiles and characters trapped in Pressure Bubbles have randomized rotation axes

  • Fixed projectiles trapped inside of "Nuclear Winter" spheres not being released after the sphere collapses

  • Improved Ice Wave appearance

  • Hide first Ice Wave ground indicator since it impacts visibility too much during gameplay

  • Black Hole sucks in enemies directly instead of revolving them

  • Improved Black Hole appearance

  • Added camera shakes to Black Hole

  • Black Hole active time decreased

  • UI interaction sounds improved

  • Portal teleportation sound improved

  • More obvious contextual info in the final scene of the game

  • Black Hole Crunched Meteor has a shorter delay between Energy Beam releases

  • Beam attacks no longer go through Black Holes

  • Louder pressure bubble pop sound

  • Made player ability release sounds louder

  • Updated codex entries for all enemies

Source

Steam News / 25 September 2023

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