In this update2
Full notes
Full THYSIASTERY update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
THYSIASTERY changes
vD1.1.16
Gameplay:
Added new tiles and assets to the Trench and Forest stratums.
The first difficulty selection, “Slumbering”, is now available with two modifiers.
Added a number of new skills and items
Added a number of new animations.
Added experience bar in character sheet.
Exploring now gives experience.
Added doors.
Added a range weapon and range attacks.
Added some in-game events.
Altar now gives either a random skill or a stat increase.
Merchant can trade with you now.
Improved monster aggro.
Equipment swap now takes time.
Added ‘Use item’ button in Combat mode.
Fixed description of some conditions.
Other changes and improvements:
Added selectable sprite palettes in Settings.
Improved Keyboard targeting logic.
Dungeon generation is significantly adjusted and improved.
Some monster and skills tuning changes.
Increased readability of some elements.
Improved some tooltips.
Several UI fixes and improvements.
Some text flow and typo fixes.
Added new sound effects and musics.
Improved certain character portraits.
Added new input system (controller).
Source
Changelog.gg summarizes and formats this update. How we read updates.
