We've added bots, a few new levels, the round-ending Black-Hole powerup, Steam controller support and other various bug fixes. New Power Ups! Join us on Discord: https://discord.
Full notes
Full Thunder Rally update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition0 changes0 removals
Compatibility
Performance
addedWe've added bots, a few new levels, the round-ending Black-Hole powerup, Steam controller support and other various bug fixes.
fixedNew Power Ups!Join us on Discord: https://discord.gg/ee8gPqx Follow us on Twitter: https://twitter.com/Typical_Ent Alpha v0.3.0 Release Notes: -- Notes -- We've removed the two different play modes. XInput will default to enabled to support Steam controllers out of the box. This means, **if you want to play with more than 4 human players**, you'll need to go to the Settings menu and change 'Use XInput' to off. The game should remember how you had it set, so you don't have to change it every time you play. Just because we love you. -- New Features -- - AI has been added! Press right trigger to add them on the Car Select screen. - A new selection of levels and power-ups are in the game. - Added a +1 score indicator over your car after you eliminate another player -- Powerups -- - Homing Missile Launcher - Kinetic Dampener - Jet Engine - Machine Gun - Black Hole -- Levels -- - Levels featuring new hazards - Pool table - Scrolling highway - And a couple old but goodies. -- Improvements -- - Various visual and functional improvements to the Car Select screen. - Various VFX and lighting improvements -- Bug Fixes -- - The game should no longer hang and crash on exit. - DPad input should behave better regardless of XInput state. - Made explosions affect missiles less. - Fixed a bug where the 7th and 8th players to die would come back in a catapult over top of others. -- Known Bugs -- - Scrolling Highway makes players/objects disappear once the level loops - With Xinput enabled car color select (Left/Right) is opposite using Left Analog Stick
Thunder Rally changes
addedWe've added bots, a few new levels, the round-ending Black-Hole powerup, Steam controller support and other various bug fixes.
fixedJoin us on Discord: https://discord.gg/ee8gPqx Follow us on Twitter: https://twitter.com/Typical_Ent Alpha v0.3.0 Release Notes: -- Notes -- We've removed the two different play modes. XInput will default to enabled to support Steam controllers out of the box. This means, **if you want to play with more than 4 human players**, you'll need to go to the Settings menu and change 'Use XInput' to off. The game should remember how you had it set, so you don't have to change it every time you play. Just because we love you. -- New Features -- - AI has been added! Press right trigger to add them on the Car Select screen. - A new selection of levels and power-ups are in the game. - Added a +1 score indicator over your car after you eliminate another player -- Powerups -- - Homing Missile Launcher - Kinetic Dampener - Jet Engine - Machine Gun - Black Hole -- Levels -- - Levels featuring new hazards - Pool table - Scrolling highway - And a couple old but goodies. -- Improvements -- - Various visual and functional improvements to the Car Select screen. - Various VFX and lighting improvements -- Bug Fixes -- - The game should no longer hang and crash on exit. - DPad input should behave better regardless of XInput state. - Made explosions affect missiles less. - Fixed a bug where the 7th and 8th players to die would come back in a catapult over top of others. -- Known Bugs -- - Scrolling Highway makes players/objects disappear once the level loops - With Xinput enabled car color select (Left/Right) is opposite using Left Analog Stick
We've added bots, a few new levels, the round-ending Black-Hole powerup, Steam controller support and other various bug fixes.
New Power Ups!
Join us on Discord: https://discord.gg/ee8gPqxFollow us on Twitter: https://twitter.com/Typical_Ent Alpha v0.3.0 Release Notes: -- Notes -- We've removed the two different play modes. XInput will default to enabled to support Steam controllers out of the box. This means, **if you want to play with more than 4 human players**, you'll need to go to the Settings menu and change 'Use XInput' to off. The game should remember how you had it set, so you don't have to change it every time you play. Just because we love you. -- New Features -- - AI has been added! Press right trigger to add them on the Car Select screen. - A new selection of levels and power-ups are in the game. - Added a +1 score indicator over your car after you eliminate another player -- Powerups -- - Homing Missile Launcher - Kinetic Dampener - Jet Engine - Machine Gun - Black Hole -- Levels -- - Levels featuring new hazards - Pool table - Scrolling highway - And a couple old but goodies. -- Improvements -- - Various visual and functional improvements to the Car Select screen. - Various VFX and lighting improvements -- Bug Fixes -- - The game should no longer hang and crash on exit. - DPad input should behave better regardless of XInput state. - Made explosions affect missiles less. - Fixed a bug where the 7th and 8th players to die would come back in a catapult over top of others. -- Known Bugs -- - Scrolling Highway makes players/objects disappear once the level loops - With Xinput enabled car color select (Left/Right) is opposite using Left Analog Stick