Full notes
Full Throbax TD update
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What changed
- Performance
- UI and audio
- Gameplay
Throbax TD changes
Improvements
Raise the timeout when initially waiting for players to get their levels loaded from 30 to 50 seconds. Done.
Add a ping-button with a shortcut. Done.
Add a ping-target volatile sprite. Done.
Enable ping in MP games. Done.
Add changes in French translation. Done.
Add the new ping-pin. Done
Add the name of the pinging player. Done.
Bug fixes
When persuing enemies using the 'attack' command of the hero, the aiming-time and the path-finding algorithm get in each others way and the hero doesn't shoot, even when persuing slow enemies. Done.
When the hero is persuing an enemy and starts shooting after catching up on him, he often fires on another enemy, not the one he persued. Done.
The disabled buttons in the home-level still spawn popups. Done.
The new ping behaves erratically when being aborted a few times. Done.
PS: If you encounter problems and want to report them please refert to this thread: http://steamcommunity.com/app/341570/discussions/0/496880503067139198/ PPS: Up to date list on know issues can be found at http://steamcommunity.com/app/341570/discussions/0/496880503067363362/
Source
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