What changed
0 fixes1 addition0 changes1 removal
addedImprovements:Ughlar_big: Update to MonoGame version 3.7.0.960 :Ughlar_big: Add wave-number to next-wave-display. Done. :Ughlar_big: Finish level 48 / 50. :Ughlar_big: Finish level 49 / 50. :Ughlar_big: Finish level 50 / 50. :Ughlar_big: Add a visual mark to the spell-buttons that they are currently pressed (when casting or selecting). Done. We are looking forward to you feedback! :Ughlar_full:
removedBugfixes:Throbax_Bubble: Z-fighting of the hero resulting in a flicker of a ghosted tower. Done. :Throbax_Bubble: When selecting towers and selling them, the hero doesn't get re-selected once the towers are sold. Done. :Throbax_Bubble: When in spectator-mode the pin (show position) shows the name of the actual player, not the viewer. Done. :Throbax_Bubble: Double-click on lightning-bolt and poison-plume activates hit-overlay (red circles). :Throbax_Bubble: Click on lightning-bolt and poison-plume, when disabled because of recharge, gives a target-cursor. Done. :Throbax_Bubble: When spell is recharging and I click the spell button, the hero's casting-animation is started nevertheless. Done. :Throbax_Bubble: On certain resolution settings the textbox of the lobby-chat overlaps with the chat history. Done. :Throbax_Bubble: Saving of enemies is off when reloading. They seem to have different hitpoints. Done. :Throbax_Bubble: Saving problem: Enemies don't get shield back when reloading. Done. :Throbax_Bubble: Dirt-spawning propability of screwdrivers is way too high. Done :Throbax_Bubble: Sometimes, when attacking an enemy with the hero, the heroes A* goes to position (0,0). Done. PS: If you encounter problems and want to report them please refert to this thread: http://steamcommunity.com/app/341570/discussions/0/496880503067139198/ PPS: Up to date list on know issues can be found at http://steamcommunity.com/app/341570/discussions/0/496880503067363362/
Throbax TD changes
added:Ughlar_big: Update to MonoGame version 3.7.0.960 :Ughlar_big: Add wave-number to next-wave-display. Done. :Ughlar_big: Finish level 48 / 50. :Ughlar_big: Finish level 49 / 50. :Ughlar_big: Finish level 50 / 50. :Ughlar_big: Add a visual mark to the spell-buttons that they are currently pressed (when casting or selecting). Done. We are looking forward to you feedback! :Ughlar_full:
removed:Throbax_Bubble: Z-fighting of the hero resulting in a flicker of a ghosted tower. Done. :Throbax_Bubble: When selecting towers and selling them, the hero doesn't get re-selected once the towers are sold. Done. :Throbax_Bubble: When in spectator-mode the pin (show position) shows the name of the actual player, not the viewer. Done. :Throbax_Bubble: Double-click on lightning-bolt and poison-plume activates hit-overlay (red circles). :Throbax_Bubble: Click on lightning-bolt and poison-plume, when disabled because of recharge, gives a target-cursor. Done. :Throbax_Bubble: When spell is recharging and I click the spell button, the hero's casting-animation is started nevertheless. Done. :Throbax_Bubble: On certain resolution settings the textbox of the lobby-chat overlaps with the chat history. Done. :Throbax_Bubble: Saving of enemies is off when reloading. They seem to have different hitpoints. Done. :Throbax_Bubble: Saving problem: Enemies don't get shield back when reloading. Done. :Throbax_Bubble: Dirt-spawning propability of screwdrivers is way too high. Done :Throbax_Bubble: Sometimes, when attacking an enemy with the hero, the heroes A* goes to position (0,0). Done. PS: If you encounter problems and want to report them please refert to this thread: http://steamcommunity.com/app/341570/discussions/0/496880503067139198/ PPS: Up to date list on know issues can be found at http://steamcommunity.com/app/341570/discussions/0/496880503067363362/
Improvements
:Ughlar_big: Update to MonoGame version 3.7.0.960 :Ughlar_big: Add wave-number to next-wave-display. Done. :Ughlar_big: Finish level 48 / 50. :Ughlar_big: Finish level 49 / 50. :Ughlar_big: Finish level 50 / 50. :Ughlar_big: Add a visual mark to the spell-buttons that they are currently pressed (when casting or selecting). Done. We are looking forward to you feedback! :Ughlar_full:
Bugfixes
:Throbax_Bubble: Z-fighting of the hero resulting in a flicker of a ghosted tower. Done. :Throbax_Bubble: When selecting towers and selling them, the hero doesn't get re-selected once the towers are sold. Done. :Throbax_Bubble: When in spectator-mode the pin (show position) shows the name of the actual player, not the viewer. Done. :Throbax_Bubble: Double-click on lightning-bolt and poison-plume activates hit-overlay (red circles). :Throbax_Bubble: Click on lightning-bolt and poison-plume, when disabled because of recharge, gives a target-cursor. Done. :Throbax_Bubble: When spell is recharging and I click the spell button, the hero's casting-animation is started nevertheless. Done. :Throbax_Bubble: On certain resolution settings the textbox of the lobby-chat overlaps with the chat history. Done. :Throbax_Bubble: Saving of enemies is off when reloading. They seem to have different hitpoints. Done. :Throbax_Bubble: Saving problem: Enemies don't get shield back when reloading. Done. :Throbax_Bubble: Dirt-spawning propability of screwdrivers is way too high. Done :Throbax_Bubble: Sometimes, when attacking an enemy with the hero, the heroes A* goes to position (0,0). Done. PS: If you encounter problems and want to report them please refert to this thread: http://steamcommunity.com/app/341570/discussions/0/496880503067139198/ PPS: Up to date list on know issues can be found at http://steamcommunity.com/app/341570/discussions/0/496880503067363362/