Full notes
Full Throbax TD update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Throbax TD changes
Improvements
Upgraded to MonoGame develop branch.
Bug fixes
When the hero is hitting enemies, the damage done was added to the statistic of the poison tower.
The time-dilation sound-effect resides on the hero-sounds-limit-queue. So if the hero plays enough sounds, the loop is stopped and reused. Give this sound its own limit-queue.
Fixed a mem-leak.
In the third tutorial, Sanja says that he is going to create towers for me, but he didn't.
The line-skipping in the tutorials was flawed.
Message-skipping was behaving weird since some of the actions cannot be skipped which results in an empty screen sometimes.
PS: If you encounter problems and want to report them please refert to this thread: http://steamcommunity.com/app/341570/discussions/0/496880503067139198/ PPS: Up to date list on know issues can be found at http://steamcommunity.com/app/341570/discussions/0/496880503067363362/
Source
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