Full notes
Full Thief VR: Legacy of Shadow update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
Thief VR: Legacy of Shadow changes
Thank you to everyone who continues to share feedback! Your input helps us make the game better with every update. Today, we’re rolling out Patch 4.0 for Thief VR: Legacy of Shadow.
New Features & Improvements:
Improved crouch mechanics for more consistent gameplay.
Continued save system stability improvements.
- PCVR Steam visual settingsNew options to customize your experience, including:
Anti-aliasing x4 and x8
Higher quality dynamic shadows
Distance-faded assets
Higher quality models at further distances
Brightness control
High quality guard visuals
Increased render scale options
Water caustics
Bug Fixes:
Geometry occlusion culling fixed, reducing objects popping in and out across the game.
Collectible relics now remain in the clocktower.
Arrows collected during missions are now properly saved on checkpoint reloads.
Several quality-of-life bug fixes across the game.
Source
Changelog.gg summarizes and formats this update. How we read updates.
