Full notes
Full Thief VR: Legacy of Shadow update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Balance
- UI and audio
- Fixes
- Performance
Thief VR: Legacy of Shadow changes
Thank you again to everyone who has continued to share feedback since launch. Your input has been instrumental, and today we’re rolling out Patch 3.0 for Thief VR: Legacy of Shadow on Steam.
This update builds on the foundations laid in Patch 2.0, bringing further visual improvements and continued stability and controller support fixes across platforms.
Improvements & Fixes
HTC Vive and Valve Index now fully supported
All controller types now either implemented or instructions shown on how to configure
Improved lighting balance
Players now able to select specific mic input source from options menu
Comfort mode – Vignette now appears on turning as well as running
Rare black screen after completing prologue is now fixed.
Rare random crashes are now resolved for more gameplay and progress stability.
Save system stability improved.
Rewards now unlock correctly without causing soft locks for players.
Asset culling now reliable with less objects randomly disappearing from view
Left-handed player options implemented with fully compatible controls
Source
Changelog.gg summarizes and formats this update. How we read updates.
