Full notes
Full Thief Town update
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Repeated intro
Hey everyone, I've just published version 1.1.7, which features quite a few gameplay bug fixes. Here is the changelog:
What changed
- Gameplay
- Events
- UI and audio
- Performance
Thief Town changes
CHANGELOG v1.1.7
Make pausing actually...pause the game
Fix bug where ghosts were unable to harm players
Fix bug where decoy would not swap TNTs over
Fix bug where decoy would not swap trap alert effects over
Fix bug where the clash effect was too big in the saloon
Fix bug where tnt sometimes spawned erratically in the wrong location
Fix bug where players spawned higher than they can actually move
Fix bug where UI for showdowns was unsorted
Add in missing sprites for drunks who have activated a trap and fall over
Replace tnt explosion effect when booze is used to instead cause all thieves to fall over
Remove flicker effect on backgrounds (too heavy on big TVs)
Activate "Please Use the Coasters" achievement when a user is utilizing the mobile app
Reduce points option to be between 1-50 instead of 1-100
As always, let me know in the forums if you have any problems. -Brett
Source
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