HomeGamesUpdatesPricingMethodology
Steam News5 June 202629d ago

Update 2.5: Keybind Hotfix and More

Hey Thieves! We saw your reports about the keybinds feature having a few key holes (haha, get it?) in it when we patched it in yesterday.

In this update2

Full notes

Full Thick As Thieves update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Thieves! We saw your reports about the keybinds feature having a few key holes (haha, get it?) in it when we patched it in yesterday. We’re releasing a small patch to address those including the changes below:

What changed

2 fixes1 addition1 change0 removals
  • Fixes
  • Gameplay
  • UI and audio
fixedChangelistFixed ladder climbing to use rebound key inputs
fixedChangelistFixed an issue that prevented the lockpick minigame from using the rebound interact key
addedChangelistAdded glyphs for more mouse keybinds
changedKnown IssuesPlease note that we’re prioritizing keybinding for gameplay at the moment; most UI navigation will not change. We are evaluating that feature for future patches, alongside all the other stuff we are reviewing. Thanks as always for your feedback, we hope to see you in Kilcairn soon!

Thick As Thieves changes

fixedFixed ladder climbing to use rebound key inputs
fixedFixed an issue that prevented the lockpick minigame from using the rebound interact key
addedAdded glyphs for more mouse keybinds
changedPlease note that we’re prioritizing keybinding for gameplay at the moment; most UI navigation will not change. We are evaluating that feature for future patches, alongside all the other stuff we are reviewing. Thanks as always for your feedback, we hope to see you in Kilcairn soon!

Changelist

  • Fixed ladder climbing to use rebound key inputs

  • Fixed an issue that prevented the lockpick minigame from using the rebound interact key

  • Added glyphs for more mouse keybinds

  • Mouse sensitivity will apply to ladder climbing

Known Issues

  • If the mouse in question has more than 2 side-buttons, bound side buttons greater than 2 will use text instead of glyphs.

Please note that we’re prioritizing keybinding for gameplay at the moment; most UI navigation will not change. We are evaluating that feature for future patches, alongside all the other stuff we are reviewing. Thanks as always for your feedback, we hope to see you in Kilcairn soon!

~ The Thick As Thieves Team

Source

Steam News / 5 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.