Full notes
Full They Die Tomorrow update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- UI and audio
- Performance
- Fixes
This patch seeks to improve existing features and gameplay while also adding a few requested features. A couple of notable bugs with interactions and hunts were also resolved.
The changes included with this patch are listed below.
Essential Game Features
Added quality options to the Settings page for lower-end PCs
Gameplay Improvements
Multiplayer lobby codes are hidden by default
Improved accuracy of Mag Meter directional crosshair
Notification text for in-game messages is now more visible
Slightly increased brightness for all maps
Slightly reduced the size of the player collision
Menu options that take longer to load now show a loading icon
Gameplay Additions
Added story lore pages to be collected in matches and tracked in Journal
Bug Fixes
Fixed a bug where light sources could be activated through walls
Fixed an issue where the killer would chain hunt in some cases
Added logging to assist with resolving multiplayer bugs
Fixed a few broken textures in Maryville Police Station
Source
Changelog.gg summarizes and formats this update. How we read updates.
