Full notes
Full The Wind and Wilting Blossom update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Maps
- Balance
- Fixes
The Wind and Wilting Blossom changes
Update 1.1.0 is now live!
Added a new yokai enemy, the Chirizuka kaiō
Added a new yokai enemy, the Sunamura no onryō
Added a new yokai enemy, the Azukihakari
Added a new yokai enemy, the Ippon-datara
Added a new yokai enemy, the Fukuro Mujina
Added a Bestiary to the in-game Options menu to view enemy stats, abilities, and lore
Added a new Help button in battles that includes a legend for Status Effects and Weather
Added unique starting Story events for each Leader
Added a new Story event with a battle to the first node in Kyushu to serve as a battle tutorial
Added new option in the Options menu to change party member Movement to right-click
Added some text to the Difficulty Tooltips in the Leader Select menu to clarify the difficulties for new players
Added numerous load screen tips when starting a New Game
Added a new Tutorial pop-up the first time a Status Effect is encountered
Added alternate Rescue maps to all Rescue battles for more variation
Added a new animation for the Funayurei enemy's melee attack
Added text to the Funayurei & Jobokko enemies to indicate that they will Cure Status Effects when they Heal
Increased the chance for Uncommon and Rare Weapons, Charms, and Allies to appear in certain Shops & Events
Changed the Merchant Ally's level-up abilities slightly
Changed the Poet Ally's level-up abilities slightly
Colored the buttons on the prompt to accept Allies, Weapons, and Charms when the party/inventory are full to green and red
Updated the Burn and Burn Immunity Icons
Extended the timers for all Rescue battles
Updated the majority of the main Story event texts
Changed the Cold Weather in Ezogashima to occur every other turn instead of every turn
Changed some Charm rarities & tiers
Updated the battle confirmation menu Victory and Defeat animations
Increased the Yari, Ono, & Jingama Weapon Damage
Lowered the Nodachi & Fusetake-Yumi Weapon Damage
Increased the range of the Stones & Manriki-kusari Weapons
Fixes
Fixed an issue where party member Armor values were colored white instead of gold to indicate the maximum in the party menu
Fixed
Frog Takiyasha
's ability text to correctly show 5 damage instead of 2 on 'spit'
Fixed an issue where sometimes Cloud Saves would not transfer reliably between multiple computers
Fixed an issue where certain Charm bonuses were not visually showing on party members on ambushes despite them being active
Fixed dozens of event typos and spacing issues
Removed a few hidden hexes behind the taller hill obstacles on a few combat maps
Fixed the events that require bows to work with any Bow Weapon
Fixed an issue where the Immobilize icon would sometimes not display on an enemy
Fixed an issue where the Clan Archer enemies did not display that they applied the Burn status Effect
Fixed an issue where DoTs would count towards the "Hexed In" Achievement
Removed the superfluous Charm buff icons from party members on the battlefield
Removed the "Does Not Move" text from the Jubokko enemy's ability text
Source
Changelog.gg summarizes and formats this update. How we read updates.
