Full notes
Full The Wind and Wilting Blossom update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
- Events
- Balance
- Fixes
The Wind and Wilting Blossom changes
Update 1.1.1 is now live!
Added a new Tier 2 Ally, the
Spearman
and accompanying Achievement
Added a new Tier 3 Ally, the
Pharmacist
and accompanying Achievement
Added a new Tier 2 Weapon, the
Chigiriki
and accompanying Achievement
Added a new UI element to battles to make Weather, and when it occurs, more clear
Added an option to the final castle shop with the hitotsume-kozu to trade Food for Wado, Ki, or Ammo
Added a Victory or Defeat indicator to all High Scores
Added new art for the level 1 Bandit Trap to differentiate it from the level 3
Replaced the small Weapon and Charm icons granted from Events with a larger size
Improved the
Kajiwara 1
layout to +3 Damage from Invisible
Improved the
Kajiwara 3
layout to +2 Damage from Invisible
Improved the
Benkei 1
layout to contain a Tanto in addition to the Naginata
Improved the
Benkei 3
layout Heal to +5 HP
Rebalanced Weapon prices slightly, increasing some but lowering many
Rebalanced Charm prices to be lower overall
Lowered the requirement to achieve the Fact Finder Achievement to 20
Lowered the requirement to achieve the Ringleader Achievement to 20
Lowered the requirement to achieve the Precarious Achievement to 20
Lowered the requirement to achieve the Ruthless Achievement to 100
Lowered the requirement to achieve the Consequences Achievement to 200
Lowered the requirement to achieve the Chain Reaction Achievement to 20
Lowered the requirement to achieve the Repairs Achievement to 25
Lowered the requirement to achieve the Projectile Patron Achievement to 20
Fixes
FIxed an issue where Bandit traps would not benefit from enemies affected by Vulnerable
Fixed an issue where a Bleed applied during an Ambush turn would not tick after the Ambush turn ended
Fixed an issue where
Frog Takiyasha
wasn't playing any sounds
Fixed a few Weapon borders in the Achievement menu that indicate the Weapons use Ki, but in reality, require none
Fixed an issue where the Status Effect tutorial would trigger with the Invisible effect
Fixed an issue where the text from treasure chests would display out of frame for ones looted in the top row of hexes
Fixed various event typos
Source
Changelog.gg summarizes and formats this update. How we read updates.
