Full notes
Full The Wind and Wilting Blossom update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- Fixes
- UI and audio
The Wind and Wilting Blossom changes
Update 1.0.04 is now live!
Added a new unique Charm for the Mitsukuni 2 layout
Added a new unique Charm for the Mitsukuni 3 layout
Added a new Ammo Weapon, the Maruki-yumi
Added a new Ammo Weapon, the Fusetake-yumi
Tweaked the Mitsukuni 2, Mitsukuni 3, and
Fujiwara 3
layouts
Overhauled numerous Charm Tier and Rarity values
Improved the Farmer Ally level-up schema and made them 50% cheaper to level
Nerfed the Merchant Ally mitigation, tweaked their level-up schema, and increased their Wado cost
Improved the Sohei Ally's mitigation level-up schema
Added a new guaranteed City location to the Ezo region
Changed the Bleed and Burn Status Effects to trigger at the beginning of the Player and Enemy Turns instead of at the end
Increased the challenge of the Hard Difficulty setting
Added the ability for the Jubokko yokai to move but lowered its mitigation
Lowered the Projectile Patron Achievement requirement to 25 from 30
Lowered the Renovate and Refurbish Achievement requirement to 100 from 150
Changed the Chain Reaction Achievement to be increment from any party member applying a Status Effect and lowered the total to 30
Changed the Hotfoot Achievement to complete based on Battle Victories instead of Flees
Tweaked a few enemy Immunities
Renamed the unequipped "Charms" section of the Party Window to "Charm Inventory"
Added text to Charm descriptions to clarify that they do not stack
Fixes
Fixed an issue where the Knockback Status Effect wasn't counting towards Achievements that track Status Effects
Fixed an issue where Ammo/Ki Cost savings from Charms were still being tabulated towards Achievements that required spending Ki or Ammo
Fixed the Dirty Dealer Achievement to unlock correctly and to no longer unlock on any Status Effect being applied during the battle
Fixed an issue where Quest Locations would appear on previously visited Nodes and would not be accessible
Fixed the
Takiyasha
summons to respect Difficulty settings
Fixed the
Daikyu
Weapon Wado and Ammo cost
Fixed the Impervious Achievement to unlock correctly
Fixed a text overlap in the Achievement window for the Chain Reaction Achievement
Fixed an issue where Achievements granted mid-battle could have their item tooltips sometimes get stuck to the cursor
Cleaned up the
Bashin
Weapon art to look less blurry
Fixed various event logic bugs and typos
Source
Changelog.gg summarizes and formats this update. How we read updates.
