Update log
Full The Wilds of Dacrima: Field Notes from a Poorly Supervised Alchemist and his Unruly Clockwork Companion update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Gameplay
Greetings Alchemist!
The playtest for ✨ The Wilds of Dacrima : Field Notes from a Poorly Supervised Alchemist and his Unruly Clockwork Companion ✨ is officially live 💗 The first wave of players has been granted access, if you received access you should be able to jump in right away.
This will be the first time anyone from our community will be playtesting our game.. which is both stupidly exciting AND mildly concerning for us 😅
As we're a poorly supervised team, we have done our best to ensure everything is stable, sensible, and not liable to explode. That said, you are entering Dacrima at your own risk.. If something does explode, please tell us. Preferably before everything else explodes too.
The playtest will run for 5 days so make sure to jump in while it is available 💝
Your feedback is incredibly important and genuinely helps us improve the game before launch. Your feedback will help mould the experience for others and keep our Clockwork L-P1N from pressing buttons it absolutely should not press.
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So with that in mind, here are the best ways to share feedback:
⚠️ Urgent issues
If you run into anything critical or game breaking please reach out to us on Discord so we can take a look quickly
👉 join our Discord
📝 General feedback
For all other thoughts/feelings/ideas, please fill out our main playtest feedback form
Whether it is bugs, balance, performance, or just how the game feels we would love to hear from you. Even if your feedback is simply that you found a button that does something mysterious (especially if it does something mysterious).
A few quick reminders:
The playtest will run for 5 days
After the playtest ends, access to the build will be removed
You will no longer be able to launch the game once the playtest closes, which means your save data will go with it 💾
Thank you so much for helping us build this game together. It genuinely means a lot. We are a teeny tiny team of three and having you here makes a huge difference.
We hope you enjoy your time in Dacrima. Do mind your step and be especially careful around anything ticking, glowing, or labelled experimental.
Have fun Alchemist. We cannot wait to hear what you think.
Much love, STAG ❤️
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