Full notes
Full The Wall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Fixes
- UI and audio
The Wall changes
Changelog:
The wall can now be opened without the enemy team knowing
Added absolute structure height limit of 40 meters
Can no longer place stairs if the the ceiling it's on is only supported by one structure
Turrets can no longer see through smoke
Bullets do twice as much damage to rod locks now
Increased sniper rifle damage from 80 to 90
Sniper rifle critical hit now does 180 damage (from 120)
Made semi-auto shotgun weaker at longer ranges
Sub-terrain breacher now starts off as a construction pile
Increased sub-terrain breacher's construction and reload costs
Can no longer control the STB when the wall is closed
Players can now only own 1 STB
STB no longer damages anything above your starting foundations
Reduced strafe run speed by 25%
Changed STB to tier 4
Added item names that flash under hotbar to help new players
Increased digging speed by 25% and decreased the time it takes to equip your shovel
Nerfed M39 recoil
Nerfed sniper rifle recoil
Reduced cooldown of damaged biomass/crystal generator from 60 seconds to 30 seconds
Increased snap radius for electricity spikes and electricity tower
Fixed generators still generating when on fire
Fixed in-game Steam glitchiness
Fixed silencer showing up in the 8x scope
Fixed defense relay not starting out at max tier at your main base
Made the tutorial easier to complete (you do more damage now)
Fixed interactable, but disabled items tooltip not showing
Fixed being able to dig under the wall in Sequoia
Fixed STB screen indicator sticking to screen
Fixed spikes and c4 floating in the air
Fixed wire gun damage indicators
Fixed some items allowing you to aim and slowing movement (like the wrench...)
Source
Changelog.gg summarizes and formats this update. How we read updates.
