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Steam News3 February 20233y ago

Update 1.5.0 - New Maps and 3v3-centric Gameplay

Intro This update hones in on what makes the game fun - intimate, strategic, quick paced action.

In this update5

Full notes

Full The Wall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions8 changes0 removals
  • Maps
  • Gameplay
  • Balance
  • Fixes
changedIntroThroughout the many matches that the community and I myself have played, it's generally agreed upon that 3v3 matches are the most fun. Games tend to be fast paced and it's easy to coordinate with teammates. In 4v4+ matches, the map tends to get overloaded with turrets, barricades, buildings, etc., causing lag and frustration as matches tend to stalemate and last 50+ minutes.
changedIntroUpdate 1.5.0 limits matches to 3v3 and brings you maps oriented for the 3v3 experience.
changedNew Map - The VeilHanging platforms, a vertical playstyle, and aggressive turrets inside of the wall set this map apart from any map that has been in the game.
changedNew Map - Water TreatmentThis map features a "Tri-Wall" that lacks a timer. Players decide when they want to attack, be it through entry point A, B, or C.
addedReworked Map - OasisOasis has been shrunk down significantly, catering towards the new 3v3 playstyle. It's aesthetics have been revamped and the map feels much more like a map, as opposed to a random assortment of rocks.
addedChangelogTwo brand new maps
overheal cap200140overheal cap decreased, nerfhealth of turret200/400/600200/300/400

The Wall changes

changedThroughout the many matches that the community and I myself have played, it's generally agreed upon that 3v3 matches are the most fun. Games tend to be fast paced and it's easy to coordinate with teammates. In 4v4+ matches, the map tends to get overloaded with turrets, barricades, buildings, etc., causing lag and frustration as matches tend to stalemate and last 50+ minutes.
changedUpdate 1.5.0 limits matches to 3v3 and brings you maps oriented for the 3v3 experience.
changedHanging platforms, a vertical playstyle, and aggressive turrets inside of the wall set this map apart from any map that has been in the game.
changedThis map features a "Tri-Wall" that lacks a timer. Players decide when they want to attack, be it through entry point A, B, or C.
addedOasis has been shrunk down significantly, catering towards the new 3v3 playstyle. It's aesthetics have been revamped and the map feels much more like a map, as opposed to a random assortment of rocks.

Intro

This update hones in on what makes the game fun - intimate, strategic, quick paced action.

Throughout the many matches that the community and I myself have played, it's generally agreed upon that 3v3 matches are the most fun. Games tend to be fast paced and it's easy to coordinate with teammates. In 4v4+ matches, the map tends to get overloaded with turrets, barricades, buildings, etc., causing lag and frustration as matches tend to stalemate and last 50+ minutes.

Update 1.5.0 limits matches to 3v3 and brings you maps oriented for the 3v3 experience.

New Map - The Veil

Hanging platforms, a vertical playstyle, and aggressive turrets inside of the wall set this map apart from any map that has been in the game.

New Map - Water Treatment

This map features a "Tri-Wall" that lacks a timer. Players decide when they want to attack, be it through entry point A, B, or C.

Reworked Map - Oasis

Oasis has been shrunk down significantly, catering towards the new 3v3 playstyle. It's aesthetics have been revamped and the map feels much more like a map, as opposed to a random assortment of rocks.

Changelog

  • Two brand new maps

  • Reworked "Oasis" map

  • Oriented the game towards 3v3 (squads, lobbies, etc.)

  • Better looking environments overall

  • Added self destruct for turrets and missile defenses

  • Reduced overheal cap from 200 to 140

  • Can now place healing stations anywhere, but limited to 2

  • Reduced shovel draw time

  • Reduced health of turret from 200/400/600 to 200/300/400

  • Fixed camera sway not working!

  • Misc bug fixes

Source

Steam News / 3 February 2023

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