Full notes
Full The Wall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Balance
- Store
- Security
- Fixes
The Wall changes
Changelog
Added Sub-Terrain Breacher
Spawn immunity now is removed when any weapon is added to your inventory
Foundations now take double the damage from underneath now
Reduced Electricity Tower health from 600/800 to 400/600
Changed crystal miner cost to 300c/500b to 500c/300b
Right clicking items in the shop now quick buys them
Can now press keys 1-4 when in your inventory to select the current store tier
Fixed healing station exploit
Increased percent chance increases for cosmetic crates from 5%/2.5% to 7.5%/5% (win/loss)
Fixed digging exploit in Sequoia
Fixed enemy team players having an outline on spawn
Fixed being able to place items on trees and deployables
Reduced fire cost of gun turret from 20/20/.5 to 10/15/.1
Fixed motion detector not retaining rotation when ground underneath is dug
About the Sub-Terrain Breacher
Tier 3
500 bio / 600 crystal / 20 energy arming cost
7.5 second arming time / 12 second firing time
Shoots 4 sub-terrain rockets that each do 600 damage in a square shape
Max distance of 50 meters (about 30% of the length of Sequoia)
Source
Changelog.gg summarizes and formats this update. How we read updates.
