Full notes
Full The Void Project update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
New Additions
Added “Who Killed Player” info on the Death Screen.
Introduced a Leaderboard Screen on the Win Screen.
Changes
Revamped UI for both Death and Win Screens.
Modified Damage Popups to appear only after enemy death (can be toggled in settings).
Re added achievements and some of them have changed to make it more challenging
Bug Fixes
Fixed issue with Skull spawn timer counting down multiple times before spawning.
Fixed multiple counting for Skull kills.
Adjusted button placements in the menu.
Cached Hellhound for reduced stuttering.
Resolved issue with achievements auto-unlocking.
Source
Changelog.gg summarizes and formats this update. How we read updates.
