Full notes
Full The Unfolding Engine: Paint a Game update
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What changed
- UI and audio
- Compatibility
The Unfolding Engine: Paint a Game changes
Since its been 5 months since the last release I thought I would explain what Ive been making and why its been a while since the update
You will soon be able to change the cell sizes of you cell to have skinny or huge cells.
As well as this the dialogue maker is now bigger and will have options for more control over creating scripts in the dialogue engine. I want the entire scripting language to be in the dialogue system allowing for a sophisticated node based coding system.
Table top mode is also a feature I am working on that will allow people to make their own top down tabletop modules.
As well as this one complaint was that the text was hard to read as well as support for higher resolutions and easier icons to read. As a result I have changed the font to a more readable one and making preparations to changing all the GUI to fit in the higher resolutions.
Why is it taking so long to release?
Mostly because the font has caused all the GUI's to break so Im rewriting all of the forms to be consistent with it. As well as remaking them for the higher screen size as well as getting it ready for a big marketing release. Thankyou for still being with the project and seeing how people are still making games in Unfolding really cheers me up and gives me motivation to still work on the project.
Source
Changelog.gg summarizes and formats this update. How we read updates.
