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Steam News9 November 20241y ago

EA Dev Diary #12

New 2 texture terrain Current 12 texture terrain (will be removed in v.1.6.0) Although we thought that both terrains look good the simplified 2 texture terrain is less distracting from the gameplay and with the new elem

Full notes

Full The Summoner's Sky update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions6 changes1 removal
  • Maps
  • UI and audio
  • Balance
  • Gameplay
addedCurrent 12 texture terrain (will be removed in v.1.6.0)Although we thought that both terrains look good the simplified 2 texture terrain is less distracting from the gameplay and with the new elemental systems being brought in we need more FPS!
changedCurrent 12 texture terrain (will be removed in v.1.6.0)BIG updates coming soon
changedCurrent 12 texture terrain (will be removed in v.1.6.0)The Fire element is almost done! Fire will spread across the terrain. All summons, monsters and the player will take fire damage.
changedCurrent 12 texture terrain (will be removed in v.1.6.0)The Ice element is almost done! Ice will spread across the terrain and freeze monsters and summons that touch it. The player will also slow and take damage. If ice touches water then frozen platforms will form in the water.
changedCurrent 12 texture terrain (will be removed in v.1.6.0)The terrain textures have been reduced from 12 to 2. This slightly improves FPS and makes the terrain less distracting from the gameplay.
addedFire element creeping around a ruinHUD screen dirt added for Fire & Ice status effects
terrain textures have been122terrain textures have been decreased, nerf

New 2 texture terrain

Current 12 texture terrain (will be removed in v.1.6.0)

Although we thought that both terrains look good the simplified 2 texture terrain is less distracting from the gameplay and with the new elemental systems being brought in we need more FPS!

BIG updates coming soon

  • The Fire element is almost done! Fire will spread across the terrain. All summons, monsters and the player will take fire damage.

  • The Ice element is almost done! Ice will spread across the terrain and freeze monsters and summons that touch it. The player will also slow and take damage. If ice touches water then frozen platforms will form in the water.

  • The terrain textures have been reduced from 12 to 2. This slightly improves FPS and makes the terrain less distracting from the gameplay.

Ice element freezing the player

Fire element creeping around a ruin

General updates coming soon

  • HUD screen dirt added for Fire & Ice status effects

  • Stamina consumption for running & sprinting has been removed

  • Plants, grass and trees have been tinted to match new terrain colours

  • Wind updrafts have increased in power

  • More building/ruin brick textures changed to darker colours

Other Updates coming soon

  • A new original player character is in development!!! This character will replace the current playable characters when complete!

The Crystals Of Calamity are growing in power... I sure hope a tornado does not catch fire...

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Source

Steam News / 9 November 2024

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