In this update7
Full notes
Full The Summoner's Sky update
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What changed
- Gameplay
- Performance
- Store
- Balance
- Maps
- UI and audio
The Summoner's Sky changes
BIG Updates
A small tornado has been added on Isle of Floating Ruins
A large tornado has been added to The Isle of Watcher's Light
Updraft wind elements have been added to a few islands. They boost the player up in to the sky. Very useful for reaching high platforms quicker. Or you can ride a tornado...
Camera position has moved closer to the player.
Updraft wind element
Tornado
General Updates
Clouds particle size to screen ratio has been reduced. This is will stop the particles getting too near the camera.
Skybox Reflections have been removed from most islands. (it was unnoticeable anyway, but should increase FPS a little)
Skybox dynamic clouds removed from most islands. (it was unnoticeable anyway, but should increase FPS a little)
Reduced cloud particle size to screen ratio
Store Page Updates
New screenshots
Gameplay Trailer 1 removed
Known Issues
Summons can be disabled completely by deselecting them all
Stamina is tied to hud UI visibility. Still haven't figured this issue out yet...
Duplicate keys when keyboard rebinding - on rare occasions this is possible
Incorrect Navmesh on Shattered Isle is causing spawned enemies to miss the terrain
On rare occasions NPC speech will not close when moving away
Graphic settings UI can be unresponsive to controller D-Pad (temp fix - use analog sticks)
Fire tornado smoke is off centre
This game makes no sense.. working on it bro!
The Crystals Of Calamity are growing in power... a Wind element has leaked out with no way to stop it...
Source
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