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Steam News12 October 20241y ago

Update Version 1.3.0

Dramatic Atmosphere Settings! (Dramatic-High) General Updates The post processing effects for Dramatic-High, Dramatic-Low & Soft can be adjusted via the Main Menu Graphics Settings.

In this update4

Full notes

Full The Summoner's Sky update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition7 changes1 removal
  • UI and audio
  • Balance
  • Gameplay
  • Performance
  • Maps
changedDramatic Atmosphere Settings! (Dramatic-High)The post processing effects for Dramatic-High, Dramatic-Low & Soft can be adjusted via the Main Menu Graphics Settings. (Soft is the original)
changedDramatic Atmosphere Settings! (Dramatic-High)Vignette turns red when damage guaranteed from falling
addedDramatic Atmosphere Settings! (Dramatic-High)The player now has turning animations & walk-lean left/right, run-lean left/right
changedDramatic Atmosphere Settings! (Dramatic-High)Water edge foam reduced
changedDramatic Atmosphere Settings! (Dramatic-High)Distortion effect (attached to elements attacks) render queue reduced.
removedDramatic Atmosphere Settings! (Dramatic-High)Summons can be disabled completely by deselecting them all

The Summoner's Sky changes

changedThe post processing effects for Dramatic-High, Dramatic-Low & Soft can be adjusted via the Main Menu Graphics Settings. (Soft is the original)
changedVignette turns red when damage guaranteed from falling
addedThe player now has turning animations & walk-lean left/right, run-lean left/right
changedWater edge foam reduced
changedDistortion effect (attached to elements attacks) render queue reduced.

Dramatic Atmosphere Settings! (Dramatic-High)

  • General Updates

  • The post processing effects for Dramatic-High, Dramatic-Low & Soft can be adjusted via the Main Menu Graphics Settings. (Soft is the original)

  • Default atmosphere setting set to Dramatic-High.

  • Water ripples & splashes now effect monsters and summons

  • The player can be damaged from falling (based on height and velocity)

  • Vignette turns red when damage guaranteed from falling

  • The player now has turning animations & walk-lean left/right, run-lean left/right

  • Water edge foam reduced

  • Water ripple enlarged

  • Bug Fixes

  • Distortion effect (attached to elements attacks) render queue reduced.

  • Known Issues

  • Summons can be disabled completely by deselecting them all

  • Stamina is tied to hud UI visibility. Still haven't figured this issue out yet...

  • Duplicate keys when keyboard rebinding - on rare occasions this is possible

  • Incorrect Navmesh on Shattered Isle is causing spawned enemies to miss the terrain

  • On rare occasions NPC speech will not close when moving away

  • Graphic settings UI can be unresponsive to controller D-Pad (temp fix - use analog sticks)

  • I keep getting lost.. working on it bro!

Atmosphere Setting

Atmosphere Dramatic-Low

Atmosphere Soft (original)

Source

Steam News / 12 October 2024

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