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Steam News24 September 20259mo ago

Septemper Development Update

Hello fellow Stickman! It's been a really productive month where I've been finalizing things. Creative Mode is in the best state it's ever been and I'm in the final stretch!

Full notes

Full The Stickman update

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Repeated intro

Hello fellow Stickman! It's been a really productive month where I've been finalizing things. Creative Mode is in the best state it's ever been and I'm in the final stretch!

What changed

0 fixes9 additions4 changes0 removals
  • Gameplay
  • Workshop
  • Store
addedYou read that right! You can now import your own textures and create your own materials in the level editor and apply them to Dynamic actors! Materials allow you to change the color and texture of the top and sides of Dynamic actors. You can also apply your custom textures to the materials and have them displayed on Dynamic actors.
changedLevel Editor Collision Options
addedI have also added collision options to supported actors. You can change actors to have Default, Background (No Movement), or No Collision
addedAfter adding those features, adding all available assets, fixing countless bugs, and adding a lot of Quality of Life features, Creative Mode is now ready for Early Access! I'm almost counting on numerous bugs to be found on release, and the game to be completely broken but I'm excited to see what everyone will create!
addedThe game now has a “flatter” and more cartoonish look by changing how the base materials work. It also helps interior scenes not feel extremely dark.
changedWorkshop Tags Updated

The Stickman changes

addedYou read that right! You can now import your own textures and create your own materials in the level editor and apply them to Dynamic actors! Materials allow you to change the color and texture of the top and sides of Dynamic actors. You can also apply your custom textures to the materials and have them displayed on Dynamic actors.
changedLevel Editor Collision Options
addedI have also added collision options to supported actors. You can change actors to have Default, Background (No Movement), or No Collision
addedAfter adding those features, adding all available assets, fixing countless bugs, and adding a lot of Quality of Life features, Creative Mode is now ready for Early Access! I'm almost counting on numerous bugs to be found on release, and the game to be completely broken but I'm excited to see what everyone will create!
addedThe game now has a “flatter” and more cartoonish look by changing how the base materials work. It also helps interior scenes not feel extremely dark.

Custom Materials and Textures in the Level Editor

You read that right! You can now import your own textures and create your own materials in the level editor and apply them to Dynamic actors! Materials allow you to change the color and texture of the top and sides of Dynamic actors. You can also apply your custom textures to the materials and have them displayed on Dynamic actors.

Material Creation Screen

Texture Import Screen

Material Applied to Actor

Level Editor Collision Options

I have also added collision options to supported actors. You can change actors to have Default, Background (No Movement), or No Collision

Level Editor Finalized

After adding those features, adding all available assets, fixing countless bugs, and adding a lot of Quality of Life features, Creative Mode is now ready for Early Access! I'm almost counting on numerous bugs to be found on release, and the game to be completely broken but I'm excited to see what everyone will create!

A More Cartoonish Look

The game now has a “flatter” and more cartoonish look by changing how the base materials work. It also helps interior scenes not feel extremely dark.

Workshop Tags Updated

I've updated the workshop tags to be easier to use. PvE is now part of "Supported Game Modes” instead of a separate level type which makes things a lot cleaner and less confusing.

All levels finalized with new enemy variants

Levels have now been updated with new enemy variants! It should help make the levels less repetitive and bring different challenges and combat.

New color wheel while drawing skin

When making creative mode custom materials, I added an advanced color wheel to allow better color selection. And this color wheel has also replaced the old one when drawing a skin. A lot of testers asked for hexcode support and this has that!

Creative Mode Documentation

I've also added creative mode documentation on the games website! If you ever need a reference or more detailed explanation you can look there! Bugs or general help should still be submitted in the Discord.

https://thestickmangame.com/LevelEditor/

What's Next?

Next I'm working on PvP, bugfixes, balancing, and final level adjustments. In the final stretch now! Next update should be a massive PvP update!

Source

Steam News / 24 September 2025

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