Full notes
Full The Skeletons Are Fighting update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
The Skeletons Are Fighting changes
PATCH ROUND 1 (split up mostly cause i had to fix a visual bug).
Universal:
Increased Normal Throw Range. Added Throw Protection.
Character Balance Changes:
Wreath Changes:
Reduced 5L Range.
Guard Cancel goes further, but has more recovery.
Reduced Weeping Tree damage (Super).
Reduced Walk Speed.
Wreath C:
Increased startup on 5M.
Increased startup on j.M.
j.M can no longer be cancelled.
Reduced range on 5H.
H Greed has increased startup.
Buffering a puppet attack after control has ended costs additional decay.
Reduced meter gain on puppet attacks.
Gigante:
Receives 10% less damage when hit.
Gigante C:
Specials build additional meter.
Yor A:
Increased recovery and decreased blockstun on L and H Lancer.
Yor B/C:
Increased recovery on M Lancer.
Albert A/C:
Increased Run Speed.
Increased distance travelled during 4H.
Albert B:
Decreased normal jump height.
Source
Changelog.gg summarizes and formats this update. How we read updates.
