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Steam News16 December 20256mo ago

December Update #2 (1/2)

PATCH ROUND 1 (split up mostly cause i had to fix a visual bug). Universal: Increased Normal Throw Range. Added Throw Protection. Character Balance Changes: Wreath Changes: Reduced 5L Range.

Full notes

Full The Skeletons Are Fighting update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition15 changes1 removal
  • Gameplay
  • Balance
addedIncreased Normal Throw Range. Added Throw Protection.
changedCharacter Balance Changes:
changedReduced 5L Range.
changedReduced Weeping Tree damage (Super).
changedReduced Walk Speed.
changedIncreased startup on 5M.

The Skeletons Are Fighting changes

addedIncreased Normal Throw Range. Added Throw Protection.
changedCharacter Balance Changes:
changedReduced 5L Range.
changedReduced Weeping Tree damage (Super).
changedReduced Walk Speed.

PATCH ROUND 1 (split up mostly cause i had to fix a visual bug).

Universal:

Increased Normal Throw Range. Added Throw Protection.

Character Balance Changes:

Wreath Changes:

Reduced 5L Range.

Guard Cancel goes further, but has more recovery.

Reduced Weeping Tree damage (Super).

Reduced Walk Speed.

Wreath C:

Increased startup on 5M.

Increased startup on j.M.

j.M can no longer be cancelled.

Reduced range on 5H.

H Greed has increased startup.

Buffering a puppet attack after control has ended costs additional decay.

Reduced meter gain on puppet attacks.

Gigante:

Receives 10% less damage when hit.

Gigante C:

Specials build additional meter.

Yor A:

Increased recovery and decreased blockstun on L and H Lancer.

Yor B/C:

Increased recovery on M Lancer.

Albert A/C:

Increased Run Speed.

Increased distance travelled during 4H.

Albert B:

Decreased normal jump height.

Source

Steam News / 16 December 2025

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