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Steam News8 December 20257mo ago

December Update #1

DEATH IS NOW VOICED BY SOMEONE NEW! Derek of Stop Skeletons From Fighting now voices the announcer, Death. Balance Changes: Universal All j.Ls now only incur 10% scaling, down from 20%.

Full notes

Full The Skeletons Are Fighting update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions4 changes3 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedDEATH IS NOW VOICED BY SOMEONE NEW!
changedBalance Changes:
changedCounter Hit damage has been slightly reduced.
changedExpanded the recovery hurtbox of all versions of Flourish (214X). Light Flourish also received increased recovery (214L).
changedThe Puppet now plays proper EX sfx when using EX Specials.
removedThe first hit of 5M no longer counts towards damage scaling.

The Skeletons Are Fighting changes

addedDEATH IS NOW VOICED BY SOMEONE NEW!
changedBalance Changes:
changedCounter Hit damage has been slightly reduced.
changedExpanded the recovery hurtbox of all versions of Flourish (214X). Light Flourish also received increased recovery (214L).
changedThe Puppet now plays proper EX sfx when using EX Specials.

DEATH IS NOW VOICED BY SOMEONE NEW!

Derek of Stop Skeletons From Fighting now voices the announcer, Death.

Balance Changes:

Universal

  • All j.Ls now only incur 10% scaling, down from 20%.

  • Counter Hit damage has been slightly reduced.

Gigante (A/B/C)

  • Expanded the recovery hurtbox of 2M.

Wreath (A/B)

  • Expanded the recovery hurtbox of all versions of Flourish (214X). Light Flourish also received increased recovery (214L).

  • A Dash Jump now occurs when jumping out of a run as intended.

Wreath (C)

  • The Puppet now resets it's position when a round ends.

  • The Puppet now plays proper EX sfx when using EX Specials.

  • A Dash Jump now occurs when jumping out of a run as intended.

Fredrick (C)

  • The first hit of 5M no longer counts towards damage scaling.

QOL and Bug Fixes:

Lobbies

  • Spectating has been fully implemented.

  • Many display errors have been fixed.

Training

  • RNG Block has been added.

  • Meter no longer immediately regens after using a move before the combo has started.

Misc

  • Fixed many typos and errors in the command lists.

  • Achievement progress is saved properly.

  • Space can no longer be used to pause the game.

  • EX Moves missing their meter spent or meter requirement have been fixed.

Source

Steam News / 8 December 2025

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