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Steam News17 December 20256mo ago

Limited-Time Open Playtest & Build 0.0.19 Patch Note

In celebration of launching our first open Playtest, we’re excited to announce that The Severed Gods Playtest is now live!

In this update12

Full notes

Full The Severed Gods update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions22 changes0 removals
  • Events
  • Gameplay
  • Store
  • UI and audio
changedIn celebration of launching our first open Playtest, we’re excited to announce that The Severed Gods Playtest is now live!Karma Consequences shape your journey. Sin brings immediate rewards at a heavy cost, while Virtue unfolds unexpected outcomes over time.
changedCurrently under improvement.Two character models are being improved.
changedCurrently under improvement.NPCs are being improved.
changedEvent & Karma ConsequenceTotal Event Content: 12
changedEvent & Karma ConsequenceTotal Karma Consequence Content: 20
changedEvent & Karma ConsequenceVirtue Karma: 10

The Severed Gods changes

changedKarma Consequences shape your journey. Sin brings immediate rewards at a heavy cost, while Virtue unfolds unexpected outcomes over time.
changedTwo character models are being improved.
changedNPCs are being improved.
changedTotal Event Content: 12
changedTotal Karma Consequence Content: 20

In celebration of launching our first open Playtest, we’re excited to announce that The Severed Gods Playtest is now live!

Starting today, December 17, you’ll be able to jump into a limited-time Playtest and experience a slice of the world of The Severed Gods. This Playtest will be live for 2 weeks (from Dec 17 to Dec 31 (UTC+7)), and we’re especially eager to hear your thoughts as you explore the game’s systems, combat, and encounters.

Here is our Devlog for the Build 0.0.19 Playtest, where we’ll walk you through what’s included on the current Playtest.

  • With multi-layer bosses and shifting combat heights, every skill choice matters one special move can shatter even the best-laid plans.

  • Karma Consequences shape your journey. Sin brings immediate rewards at a heavy cost, while Virtue unfolds unexpected outcomes over time.

Currently under improvement.

  • Two character models are being improved.

  • NPCs are being improved.

Core Progress:

  • Full walkthrough of Chapter 1 completed

  • Overall skill progression: incompleted

  • Boss Battles with Multi-Layer Mechanics: incompleted

  • Karma System: incompleted

Event & Karma Consequence

  • Total Event Content: 12

  • Total Karma Consequence Content: 20

  • Virtue Karma: 10

  • Sin Karma: 10

Enemy & Boss

  • Number of Enemies in Chapter 1: 50

  • Boss Battles with Multi-Altitude Mechanics: 5

Relic & Progression

Relic Progress: 95

Hero Sigil Upgrade

Hero Progress: 3 Heroes

  • Swordsman: Upgrade locked at Level 10

  • Merchant: Upgrade locked at Level 10

  • Scholar: Upgrade locked at Level 10

World Progression

Fortune’s Claim Upgrade

  • Unlock Skill — Locked at Level 10

  • Unlock Relic — Locked at Level 10

Prosperity Blessing Upgrade

  • Upgrade Inn — Locked at Level 10

  • Upgrade Shop — Locked at Level 10

NPC Interaction — Hero Sigil

  • Inherit — Locked at Level 10

  • Seek — Locked at Level 10

  • Recruit — Locked at Level 10

Audio & SFX Progress

  • Event SFX: completed

  • Karma Consequence SFX: completed

  • Skill SFX: completed

  • Dialogue / Talk SFX: incompleted

  • Battle SFX: completed

  • Background Music (BGM): completed

Your feedback is incredibly important to us and will directly help shape the future of the game. Join our Discord to share your thoughts, report issues, and chat directly with the dev team.

As always, thank you so much for your support. If you haven’t yet, don’t forget to wishlist The Severed Gods on Steam.

We’re excited to have you with us on this journey. See you in the Playtest!

Source

Steam News / 17 December 2025

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