Update log
Full The Sapling update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Gameplay
- Maps
- Store
Working on body part loading
Discovered that some limbs and accessories were saved incorrectly. This was hidden so far because the loading was ALSO incorrect, but will give problems in the future. From this patch onwards, some creatures saved with earlier versions of the game might load with other body parts than you remember.
Found a few situations where the assets were loaded multiple times, fixed that to reduce memory usage and decrease loading times
Finishing up parasitic fungus simulation
Increased chances of parasites finding a host
Parasites can now evolve into decomposers and back
Parasites can now evolve to specialize for another host
The population size updates now also support parasites, so you can see how successful your parasites are
Parasites species are now also visible on the habitat map
Made it possible to locate parasites in the world from the parasite species detail view
Exterminating fungus species now also exterminates parasites
Parasitic fungus models are now removed before reusing plant and animal models
Finishing up the extensions to the fungus editor
Reorganized fungus traits so the grouping in tabs makes more sense
Added mycelium explanation view
Designed mycelium icons
Designed trufflecap icon
Working on upright postures for alternative animal forms
Completely rewired how the game stores upright animals, so you can now have mix vertical and horizontal animals within a species
The horizontal/vertical switch now also works for juveniles, so you can have vertical juveniles with horizontal adults and vice versa
Similar to horizontal animals, torso slots that have limbs attached can no longer be moved around, preventing various glitches
Working on limb body parts
Added animation weights to 'fast two-toed runner', 'clawed, walking on toes', 'mountain climbing hoof' and the redesigned 'fast runner on toes' limb types, so they no longer appear invisible in game
Improved the feathered glider model so it works better with upright animals (thanks Cody Beaver!)
For the feathered glider, removed the feathered skin requirement
Removed various unused limbs so the animals cannot evolve them anymore (thanks viciouslandshark!)
Misc
Fixed incorrect climate zones directly after placing a volcano (thanks Olly Harrison!)
Added labels to icons in species detail view
When exterminating plants and fungi, now also exterminate plants and fungi inside or stuck to animals
I often forget to read comments below release notes, so if you have questions or bug reports, feel free to reach out via the Steam forums or thesaplinggame@gmail.com.
Source
