Update log
Full The Sapling update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Gameplay
- Events
- Fixes
More work on the project to make the game easier to understand
Added a habitat map for the plant and animal editors, so you can quickly see where in your world this planet will survive
Moved the 'this organism has a problem' message out of the editor side bar for editors, so it has more space for a more detailed explanation
For the plant editor, merged the energy usage and energy profit bars into a single colored energy bar
For the plant editor, made the 'amount of offspring' visualization textual
For the planet editor, changed the season and ring toggles in the planet editor to have icons
Added stretched arrow buttons to tutorial
Redesigned the ready/discard buttons in all editors
The alga and fungus editors now also have a discard button
Moved the 'discard' buttons next to the ready button for every editor
The 'ready' buttons are now recolored to fit the style of each individual editor
Fixes for the new cladogram
Root species are now ignored if they are extinct and have no decendants (thanks, Ultraneongodpet and UnitedKibbles31!)
Fixed the color of 'exclude extinct' button when hovered
Prevented the cladogram glitching out when there are not root species
Fixed missing lines for species that went extinct but were reintroduced
Misc
Prevented floating leaves or seeds in the editor when using the CTRL button (thanks, Chared!)
In the 'skipping time' view, made sure the 'recent mutations' label was readable also on smaller screens
I often forget to read comments below release notes, so if you have questions, suggestions or bug reports, feel free to reach out via the Steam forums or thesaplinggame@gmail.com.
Source
