The Sapling
Steam News 17 March 20262mo ago

Patch v13.52

Working on land animal evolution Made the evolution of land animals more likely Animals with aquatic eggs that can only walk very slowly are now considered land animals if they also swim very slowly If there are only ve…

Update log

Full The Sapling update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

5 fixes0 additions0 changes1 removal
  • Gameplay
  • Fixes
removedOther changes to the simulationAnimals no longer reproduce if they have a lot of neighbors, preventing extremely crowded simulations
fixedOther changes to the simulationFixed a grass mutation bug that could cause green areas without a visible grass (thanks, Azul1462!)
fixedPlant editor fixesFixed plant size buttons always leading to the grass size (thanks, Benjamin Santiago, Mazus, Lopai, Amargarrex, SethMMX, mayr777, Felipe, leofunsit, Ethan Cameron, Insects india, BAK, CRJ, Zoekunce!)
fixedPlant editor fixesFixed a workflow that could cause an illegal fruit (thanks, Svelyrai!)
fixedAnimal editor fixesFixed animal problem tooltip showing up on top of instinct list view (thanks, Jordan P, insects india, Kaanaykas!)
fixedAnimal editor fixesFixed the attractiveness statistic for mouths and limbs not showing up (thanks, Warlord-Vir!)

Working on land animal evolution

  • Made the evolution of land animals more likely

  • Animals with aquatic eggs that can only walk very slowly are now considered land animals if they also swim very slowly

  • If there are only very few land species, subspecies branch off into their own species earlier

  • Visualization: only reuse a model for an existing species if the subspecies has the same limbs. If not, a more accurate model will be used, but it will be recolored to match the original species color so you can quickly spot what animals are what species.

Other changes to the simulation

  • Animals no longer reproduce if they have a lot of neighbors, preventing extremely crowded simulations

  • Fixed a grass mutation bug that could cause green areas without a visible grass (thanks, Azul1462!)

Improvements for the cladogram

  • The simulation in the background now pauses if you open the cladogram, and resumes again if you close it

  • If you click when hovering a species, you will now be taken to the species detail view

  • Parent species for plants are now saved correctly, so algae and plants show up in the same cladogram

Plant editor fixes

  • Fixed plant size buttons always leading to the grass size (thanks, Benjamin Santiago, Mazus, Lopai, Amargarrex, SethMMX, mayr777, Felipe, leofunsit, Ethan Cameron, Insects india, BAK, CRJ, Zoekunce!)

  • Fixed a workflow that could cause an illegal fruit (thanks, Svelyrai!)

Animal editor fixes

  • Fixed animal problem tooltip showing up on top of instinct list view (thanks, Jordan P, insects india, Kaanaykas!)

  • Fixed the attractiveness statistic for mouths and limbs not showing up (thanks, Warlord-Vir!)

Misc

  • Prevented various planet editor buttons becoming unresponsive when using them in manual stats mode (Thanks, TheOwlManBranch!)

I often forget to read comments below release notes, so if you have questions, suggestions or bug reports, feel free to reach out via the Steam forums or thesaplinggame@gmail.com.

Source

Steam News / 17 March 2026

Open original