The Sapling
Steam News 7 April 20261mo ago

Patch v13.57

Balancing and fixes for plants Major rebalancing of leaf statistics, so you will more variety in the leaves evolving Bioluminescent flowers and fruits now cost slightly more energy (thanks, Warlord-vir!) Prevented plant…

Update log

Full The Sapling update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes4 additions1 change6 removals
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
  • Maps
addedBalancing and fixes for animalsAdded a simple balance system to prevent animals that look like they will fall over from evolving
addedBalancing and fixes for animalsVarious legs besides the body now have special requirements for the animal to have more than 1 set of limbs, to make them look more natural
removedBalancing and fixes for animalsAnimals with various arthropod legs can no longer accidentally swim underwater (thanks, Abel Pérez Pastor!)
removedBalancing and fixes for animalsAnimals with only gasbags and no other limbs are no longer considered valid in the editor (thanks, Kaanaykas!)
addedBalancing and fixes for animalsNoise producing wings now add a bit of base attractiveness (thanks, Warlord-vir!)
changedBalancing and fixes for animalsThe animal editor UI now shows attractiveness as if the animal is displaying its attractive organ, not base attractiveness (thanks, Warlord-vir!)

Balancing and fixes for plants

  • Major rebalancing of leaf statistics, so you will more variety in the leaves evolving

  • Bioluminescent flowers and fruits now cost slightly more energy (thanks, Warlord-vir!)

  • Prevented plants slowly taking over areas where they shouldn't be able to survive because of the moisture

  • Prevented another way to make illegal fruits, causing the game to glitch (thanks, Svelyrai!)

Balancing and fixes for animals

  • Added a simple balance system to prevent animals that look like they will fall over from evolving

  • Various legs besides the body now have special requirements for the animal to have more than 1 set of limbs, to make them look more natural

  • Animals with various arthropod legs can no longer accidentally swim underwater (thanks, Abel Pérez Pastor!)

  • Animals with only gasbags and no other limbs are no longer considered valid in the editor (thanks, Kaanaykas!)

  • Noise producing wings now add a bit of base attractiveness (thanks, Warlord-vir!)

  • The animal editor UI now shows attractiveness as if the animal is displaying its attractive organ, not base attractiveness (thanks, Warlord-vir!)

  • Animals that can not move at all, but are also not sessile, will no longer reproduce on land

Fixes for custom terrain

  • Fixed removing land and then drawing again causing various glitches

  • You no longer accidentally draw land mid simulation when the cursor is over UI (thanks, Kminek99!)

  • Fixed incorrect climate zone after saving and loading (thanks, Kminek99!)

Misc

  • Lots of work on a revised stream mode for an unannounced streaming project

  • Fixed wildfire caused by lava not appearing in the correct place on the map

  • The red 'change macro alga height' handle no longer appears when editing plankton (thanks, Kaanaykas!)

  • Pressing space in the main menu no longer restarts the background music (thanks, Filiberto Juanceto, Hexadexx, Izaiah Bradford!)

  • Fix still seeing extinct organisms when turning on 'exclude instinct' in the new cladogram view

I often forget to read comments below release notes, so if you have questions, suggestions or bug reports, feel free to reach out via the Steam forums or thesaplinggame@gmail.com.

Source

Steam News / 7 April 2026

Open original