Update log
Full The Sapling update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Gameplay
- Maps
- UI and audio
Simulation fixes
Prevented another way the sessile feet could evolve to be on the side. This bug causes numerous problems, like plants multiplying, corrupt saves and missing models in the species list view (thanks azul1462, TaterTot, MisterLiteralRandomGuy!) EDIT: hmm I just encountered this problem again, still not fully fixed
Fixed sessile animal babies moving around (thanks ultraneongodpet, Jupiter Hater!)
Working on new limb body parts
Added a new gliding limb as intermediary step between insect limbs and insect wings
Remodeled the pterodactyl wings to be more impressive and closer to reality
Added top and back models for the exisitng gas bag body part
Added second larger gas bag body part
Fixed forcipule bodypart (was pointing the wrong way)
Improved the hitboxes for various limbs, so it's easier to (re)move them
Terrain editor fixes
When hovering multiple continents, only the smallest one now lights up (thanks Tatertot, Col. caboose!)
When hovering a contintent with a small map size in the planet editor, it now highlights correctly
When drawing new land mid simulation with a small map size, it now shows up at the correct position, with a size matching the brush size
Drawing outside of the map mid simulation no longer causes terrain in the exact middle
When toggling rings, the stats are now always updated correctly
Fixed the black maps that sometimes showed when editing terrain mid simulation
Fixed drawing mid simulation no longer being possible after changing the elevation of a continent
Soil statistic fixes
Added nutrients to the soil statistics in the world, including for the first time the option to paint nutrients
Got the wild fire risk map to work mid simulation
Fixed the wrong slider showing when looking at the wildfire risk in the planet editor
Your changes to manual statistics in the planet editor are now actually used in the simulation (thanks azul1462!)
You no longer lose all your manual statistic changes in the planet editor when switching to the planet or disaster tabs
Fixed softness/rockiness being inverted in some views
Fixed polar regions often being black instead of white when looking at the climate zones mid simulation
Fixed volcano eruption not updating the soil stats (thanks lin!)
Improving terrain editor audio
In the planet editor, the sound effects when editing terrain now match your cursor movements more closely.
The terrain editing sound effects now stop less abruptly
I often forget to read comments below release notes, so if you have questions or bug reports, feel free to reach out via the Steam forums or thesaplinggame@gmail.com.
Source
