Full notes
Full The RPG Engine update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
The RPG Engine changes
What's up you wonderful humans!
We've implemented and updated so many new in the past couple of month we decided to take a little break and have instead added just over 1000 new props for you all to play with! From Icebergs to fire trucks, Viking houses to modern swimming pools. There's a whole bunch of items we're sure you'll find use for! You can type "Viking", "Town" or "Adv" into the prop search bar to see the new items!
Here's the usual list of additional fixes and updates:
Increased Tooltip Speed & added the option to hide tooltips in the settings.
Fixed some of the animal animation that were looping.
Default Snap increment reduced from 1 to 0.5.
Health bars not syncing with players on GM edit has been fixed.
Added attachment points to Custom Characters and improved colliders.
Fixed shaders on custom characters to work with fog and the cut-out cube.
Code optimisations to remove stutter when loading animations and prop menus.
Custom Animation potentially fixed.
As always, thanks for all the feedback! You can get involved with feature discussions, suggestion or report bugs over on the discord: https://discord.gg/mJntEJ2kzC
Stay Awesome, Stay Creative and Happy Gaming!
Source
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