Full notes
Full The RPG Engine update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- Maps
- Gameplay
- UI and audio
We've finally worked out custom mesh sharing through the steam workshop! This means you'll be able to upload and download Custom created meshes directly ingame! These can be found in the workshop browser under the new tab.
The map browser has been updated and you can now set custom loading screens for each map! We also took this opportunity to clean up the other map options to make everything a little clearer.
As per usual, we've added over 300+ new modern city themed assets and vehicles, you can find the specific new assets by searching "PolyCity" in the prop browser.
We've also fixed a handful of user reported bugs. Including mesh tweaks, spelling mistakes and UI Bugs.
Thank you as always for your feedback, please continue sharing your thoughts and bug reports in our Discord community: https://discord.gg/mJntEJ2kzC.
A big shout-out to our ever-creative community! Stay Awesome, Stay Creative and Happy Gaming!
Source
Changelog.gg summarizes and formats this update. How we read updates.
