In this update4
Full notes
Full The Prison update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes5 additions1 change1 removal
- Gameplay
- UI and audio
- Performance
- Fixes
addedNew Features[WiP] Factions System: Ongoing development of the factions system, which will add new gameplay dynamics related to factions.
addedNew Features[WiP] Support for Ukrainian Game Language: Work in progress to add support for Ukrainian language, expanding game accessibility.
changedImprovementsGame Intro Metahuman Updated to 5.4: The metahuman character in the game intro has been updated to Unreal Engine 5.4 for enhanced visual quality.
addedImprovementsRuntime SkeletalMesh Duplication: Added support for duplicating SkeletalMesh at runtime, providing more flexibility in character creation.
removedImprovementsCharacter Grabbing Component Collision Disabled: Disabled collision on the character grabbing component to prevent unwanted collision issues.
fixedBug FixesCrash Winning a Fight Fix: Fixed an issue causing the game to crash upon winning a fight.
The Prison changes
added[WiP] Factions System: Ongoing development of the factions system, which will add new gameplay dynamics related to factions.
added[WiP] Support for Ukrainian Game Language: Work in progress to add support for Ukrainian language, expanding game accessibility.
changedGame Intro Metahuman Updated to 5.4: The metahuman character in the game intro has been updated to Unreal Engine 5.4 for enhanced visual quality.
addedRuntime SkeletalMesh Duplication: Added support for duplicating SkeletalMesh at runtime, providing more flexibility in character creation.
removedCharacter Grabbing Component Collision Disabled: Disabled collision on the character grabbing component to prevent unwanted collision issues.
Patch Notes - The Prison
New Features
- [WiP] Factions SystemOngoing development of the factions system, which will add new gameplay dynamics related to factions.
[WiP] Support for Ukrainian Game Language: Work in progress to add support for Ukrainian language, expanding game accessibility.
Improvements
- Game Intro Metahuman Updated to 5.4The metahuman character in the game intro has been updated to Unreal Engine 5.4 for enhanced visual quality.
- Runtime SkeletalMesh DuplicationAdded support for duplicating SkeletalMesh at runtime, providing more flexibility in character creation.
- Character Grabbing Component Collision DisabledDisabled collision on the character grabbing component to prevent unwanted collision issues.
Bug Fixes
- Crash Winning a Fight FixFixed an issue causing the game to crash upon winning a fight.
- GroomBindings Causing Eternal Freeze FixResolved an issue in GroomBindings that caused an infinite freeze.
Other Changes
- Boxing Figurants TestAdded tests for figurants performing boxing animations for future developments.
- Figurant Pair Animation ImplementedAdded new pair animations for figurants, enhancing the variety of character interactions.
Source
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