In this update3
Full notes
Full The Prison update
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What changed
7 fixes7 additions4 changes0 removals
- Gameplay
- Balance
- Store
- UI and audio
- Compatibility
- Fixes
addedNew Features[WiP] Factions System: Ongoing development of the factions system, introducing new gameplay dynamics and narrative depth.
addedNew FeaturesNew Localized Dialogues (English and Spanish): Added new dialogues for figurants, with contextual narrative profiles tailored to different zones.
addedNew FeaturesCompletely Revamped Progression System: Redesigned XP, Health, Action Points, and Action progression. New shops across all zones with tailored inventories, boss drops with special weapons, and rebalanced level grinding for high-level players.
addedNew Features4 New Weapons and Consumables Redesign: Added new weapons and enemies with special drop rates. Consumables now restore action points, adding a strategic layer to combat.
addedNew FeaturesNew Shops in All Zones: Added new items and varied drop rates. Enemies now yield more experience per level.
changedImprovementsFight Style Change for "Head Crusher": Updated the fight style for this enemy.
The Prison changes
added[WiP] Factions System: Ongoing development of the factions system, introducing new gameplay dynamics and narrative depth.
addedNew Localized Dialogues (English and Spanish): Added new dialogues for figurants, with contextual narrative profiles tailored to different zones.
addedCompletely Revamped Progression System: Redesigned XP, Health, Action Points, and Action progression. New shops across all zones with tailored inventories, boss drops with special weapons, and rebalanced level grinding for high-level players.
added4 New Weapons and Consumables Redesign: Added new weapons and enemies with special drop rates. Consumables now restore action points, adding a strategic layer to combat.
addedNew Shops in All Zones: Added new items and varied drop rates. Enemies now yield more experience per level.
Patch Notes - The Prison
New Features
- [WiP] Factions SystemOngoing development of the factions system, introducing new gameplay dynamics and narrative depth.
- New Localized Dialogues (English and Spanish)Added new dialogues for figurants, with contextual narrative profiles tailored to different zones.
- Completely Revamped Progression SystemRedesigned XP, Health, Action Points, and Action progression. New shops across all zones with tailored inventories, boss drops with special weapons, and rebalanced level grinding for high-level players.
- 4 New Weapons and Consumables RedesignAdded new weapons and enemies with special drop rates. Consumables now restore action points, adding a strategic layer to combat.
- New Shops in All ZonesAdded new items and varied drop rates. Enemies now yield more experience per level.
Improvements
- Fight Style Change for "Head Crusher"Updated the fight style for this enemy.
Item Tooltip Improvements: Tooltips now display more detailed and useful information.
- Character Creator Grooms Color CustomizationAdded the ability to customize hair color in the character creator.
Weapons and Consumables Rebalanced: Adjustments made to weapon damage and consumable functions to encourage more strategic battles.
- BAQuest XLink UpdateUpdated mission links in BAQuest for improved compatibility.
- New Fonts and Typography AssetsAdded new fonts for an improved visual experience.
Bug Fixes
- Knife Special Animations FixResolved issues with special animations for knives.
- Bare Hands Attack Damage FixFixed issues with damage calculations for bare hands attacks.
- Crash Opening an Item Without Mesh FixedAddressed a crash when opening an item missing a mesh.
- Combat Crash FixFixed an issue causing the game to crash during combat sequences.
- Hotfix for Administration StoresCorrected inventory issues in administration stores.
- Box Figurants Pair Animations FixFixed issues in figurant pair animations involving boxing.
- Warnings and Category Typo FixesResolved code warnings and corrected category typos.
Source
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