In this update2
Full notes
Full The Prison update
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What changed
4 fixes2 additions2 changes0 removals
- Gameplay
- Performance
- Fixes
changedImprovementsDelivery Quests Improvements: Enhanced delivery quests for a smoother experience and reduced errors.
addedImprovementsResponsibility for Quests Transferred to QuestControlComponent: Moved the responsibility for adding/completing other quests on quest end to QuestControlComponent to resolve persistence issues.
changedImprovementsChanging Calls from "IsValidLowLevel" to "WeakPtr.IsValid()": Updated validation calls to use "WeakPtr.IsValid()" instead of "IsValidLowLevel" for improved stability.
addedImprovementsInventorySystem Log Added to InventoryTransaction: Added inventory system logging to inventory transactions for better tracking.
fixedBug FixesCharacter Tags Not Visible Fix: Fixed an issue where character tags were sometimes not visible.
fixedBug FixesQuest Fixes: Applied several fixes to quest-related issues to improve gameplay.
The Prison changes
changedDelivery Quests Improvements: Enhanced delivery quests for a smoother experience and reduced errors.
addedResponsibility for Quests Transferred to QuestControlComponent: Moved the responsibility for adding/completing other quests on quest end to QuestControlComponent to resolve persistence issues.
changedChanging Calls from "IsValidLowLevel" to "WeakPtr.IsValid()": Updated validation calls to use "WeakPtr.IsValid()" instead of "IsValidLowLevel" for improved stability.
addedInventorySystem Log Added to InventoryTransaction: Added inventory system logging to inventory transactions for better tracking.
fixedCharacter Tags Not Visible Fix: Fixed an issue where character tags were sometimes not visible.
Patch Notes - The Prison
Improvements
- Delivery Quests ImprovementsEnhanced delivery quests for a smoother experience and reduced errors.
Delivery Objectives Refactor: Refactored delivery objectives to make them more robust and error-proof.
Responsibility for Quests Transferred to QuestControlComponent: Moved the responsibility for adding/completing other quests on quest end to QuestControlComponent to resolve persistence issues.
- Changing Calls from "IsValidLowLevel" to "WeakPtr.IsValid()"Updated validation calls to use "WeakPtr.IsValid()" instead of "IsValidLowLevel" for improved stability.
- InventorySystem Log Added to InventoryTransactionAdded inventory system logging to inventory transactions for better tracking.
Bug Fixes
- Character Tags Not Visible FixFixed an issue where character tags were sometimes not visible.
Quest Fixes: Applied several fixes to quest-related issues to improve gameplay.
- Error-Prone Quest Item Drops FixFixed issues related to quest item drops that could cause errors.
- AccountCredentials Lambda FixCorrected an issue in the AccountCredentials lambda function.
Source
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