In this update2
Full notes
Full The Prison update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Performance
- Fixes
- Balance
- UI and audio
The Prison changes
Patch Notes - The Prison
Improvements
- Chat System ImprovementsImproved chat message caching, message representation, and added message persistence between sessions.
Game Initial Fade In Improved: Enhanced the fade-in effect when starting the game for smoother transitions.
- Updated Figurant Animations and OutfitsUpdated animations and outfits for figurants.
- Priest_clothes and vest_material_fixImproved the priest outfit and fixed issues with the vest material.
Chat Message Reception Optimized: Optimized message reception and dynamically subscribed players to world channels as they enter.
Point & Click Menu Hidden During Dialogues and Level Loading: The point & click menu now automatically hides during dialogues, store interactions, and level loading.
Chat Message Persistence: Chat now remembers messages between sessions, allowing players to pick up conversations from where they left off.
Bug Fixes
- Crash FixesAddressed several crash issues, improving overall game stability.
- Combat Health Bar Flicker FixFixed the flickering of the health bar during combat.
- Item Duplication When Starting a Fight FixedResolved an issue where selected items were duplicated every time a player started a fight.
- Combat Damage Text FixFixed an issue where the damage text sometimes remained visible after being hit in combat.
- Player Health Persistence During Combat FixedFixed an issue with player health persistence during combat.
- Combat UI Wipe After Exiting Settings Menu FixedFixed a bug where the combat UI would wipe after entering and exiting the settings menu.
- Inventory Crash Fix When Consuming ItemFixed an inventory crash when consuming an item.
- Extra Logs and Redirects CleanupRemoved unnecessary logs and cleaned up redirects in the code.
- Fix for Exceeding Max Stack on Item PurchasesFixed an issue where purchasing an item beyond its max stack would deduct money but not grant the items.
- Pentagonal Level Spawn FixRemoved the Gang Sergeant from the Pentagonal level and fixed localization issues.
Close Camera Fade Implemented on Noir Pants: Implemented a close camera fade on noir pants.
Source
Changelog.gg summarizes and formats this update. How we read updates.
