What changed
1 fix3 additions2 changes0 removals
- Gameplay
- UI and audio
- Fixes
changedThe Abysm demo is part of the February Next Fest, leading up to the full release in March. Abysm is an atmospheric cosmic horror puzzle game with real-time Sokoban style gameplay, inspired by classic rocks-and-diamond games such as Boulder Dash and Supaplex, but with a stronger emphasis on puzzle solving over being a collectathon.
addedTo prepare I've released a new version with the latest features and fixes:
changedImproved lighting throughout the demo
addedAdd small graphical flourishes to the levels, like torches, storm drains, and the bones of previous attempts
addedAdded several new sounds and improved some existing ones
fixedFixed minor issues around level transitions
The Portsmoor Abysm changes
changedThe Abysm demo is part of the February Next Fest, leading up to the full release in March. Abysm is an atmospheric cosmic horror puzzle game with real-time Sokoban style gameplay, inspired by classic rocks-and-diamond games such as Boulder Dash and Supaplex, but with a stronger emphasis on puzzle solving over being a collectathon.
addedTo prepare I've released a new version with the latest features and fixes:
changedImproved lighting throughout the demo
addedAdd small graphical flourishes to the levels, like torches, storm drains, and the bones of previous attempts
addedAdded several new sounds and improved some existing ones
The Abysm demo is part of the February Next Fest, leading up to the full release in March. Abysm is an atmospheric cosmic horror puzzle game with real-time Sokoban style gameplay, inspired by classic rocks-and-diamond games such as Boulder Dash and Supaplex, but with a stronger emphasis on puzzle solving over being a collectathon.
Steam post image Steam post imageSteam post image Steam post image
To prepare I've released a new version with the latest features and fixes:
Improved lighting throughout the demo
Add small graphical flourishes to the levels, like torches, storm drains, and the bones of previous attempts
Added several new sounds and improved some existing ones
Fixed minor issues around level transitions