In this update2
Full notes
Full The Persistence update
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What changed
- UI and audio
- Gameplay
The Persistence changes
We're excited to announce that The Persistence Enhanced is coming to Steam on June 4th!
The Persistence Enhanced brings improved lighting and particle effects for both non-VR and VR modes, requested quality of life improvements and UX/UI refinements for players. DXR will be supported with Raytraced Shadows, Global Illumination and Realtime Reflections for graphics cards which support DXR extensions. Specific hardware feature support will be confirmed in due course.
The Persistence Enhanced will be delivered as a free update to players who already own the game on Steam.
We have taken your feedback from the feature threads on the Steam Community forums and, although we haven't been able to integrate everything that has been asked for, we have integrated what we were able to.
Features:
Updated in game UI in non-VR mode
Updated effects and particles
DXR implementation: Realtime shadows, Reflections and Global Illumination
Quality of Life updates:
General
Bug fixes
Manual language change
Improved Windowed Mode
Additional monitor support
Additional Frame Rate lock settings – 30 / 60 / 120 / 144
Customisable controls and Weapon Hotswapping
HUD Scaling
Improved Menu Screens
VR
Graphical Settings options
Mouselook now free, rather than locked to the middle button
Follow The Persistence on Twitter for more updates and news!
Source
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