What changed
2 fixes0 additions0 changes0 removals
fixedThe story narration in the Prologue is dubbed in Turkish and English. Story subtitles have been localized for all languages specified at launch. Potential bugs have been fixed and are all in testing. All cutscenes and opening scenes in the Prologue have been edited. Fixed possible animation bugs. Created a deeper atmosphere with background sounds to increase the sense of reality. The entire UI/UI has been changed down to the last detail to blend in with the theme of the game. This has resulted in a simpler and more intuitive UI. 3D Sounds have been adjusted for location and physical obstacles, and echo errors have been fixed. Standby screens have been enhanced with small in-game and story-oriented information.
fixedGeneral performance and optimization work has been done. Fixed light and shadow bugs.
The Other Me changes
fixedThe story narration in the Prologue is dubbed in Turkish and English. Story subtitles have been localized for all languages specified at launch. Potential bugs have been fixed and are all in testing. All cutscenes and opening scenes in the Prologue have been edited. Fixed possible animation bugs. Created a deeper atmosphere with background sounds to increase the sense of reality. The entire UI/UI has been changed down to the last detail to blend in with the theme of the game. This has resulted in a simpler and more intuitive UI. 3D Sounds have been adjusted for location and physical obstacles, and echo errors have been fixed. Standby screens have been enhanced with small in-game and story-oriented information.
fixedGeneral performance and optimization work has been done. Fixed light and shadow bugs.
We are almost done working on the Prologue, the demo version of The Other Me, which will be released on Steam Next Fest February 2024. Updates and details about the Prologue are as follows.
Prologue
The story narration in the Prologue is dubbed in Turkish and English. Story subtitles have been localized for all languages specified at launch. Potential bugs have been fixed and are all in testing. All cutscenes and opening scenes in the Prologue have been edited. Fixed possible animation bugs. Created a deeper atmosphere with background sounds to increase the sense of reality. The entire UI/UI has been changed down to the last detail to blend in with the theme of the game. This has resulted in a simpler and more intuitive UI. 3D Sounds have been adjusted for location and physical obstacles, and echo errors have been fixed. Standby screens have been enhanced with small in-game and story-oriented information.
General
General performance and optimization work has been done. Fixed light and shadow bugs.