What changed
1 fix0 additions1 change0 removals
changedFor a smoother gaming experience, we recommend staying at the recommended graphics settings or keeping the screen scaling between 50% and 100%.
fixedTasks have been updated for clarity. The guiding effect of the quests has been edited and new ones have been added to replace missing ones. New more descriptive subtitles have been added along with the missions. Fixed missing colisions and fixed interaction with items. Fixed missing sound effects and added new ambience and sound effects, as well as fixing overlapping sounds that were already present. Fixed missing translations. Extended the duration of subtitles that did not have enough time to read. Fixed right and left lean angles during gameplay and made them more realistic. Fixed an issue where skins were not visible on models. Fixed extra performance loss in the attic and basement. Lightened extremely dark areas. Fixed broken and non-loading cutscenes. Changed rain dynamics to make them more realistic. Fixed the bug of re-entering the game after the chapter ends. Fixed the bug of replaying footsteps. Fixed typos and writings on in-game papers according to screen optimization.
The Other Me changes
changedFor a smoother gaming experience, we recommend staying at the recommended graphics settings or keeping the screen scaling between 50% and 100%.
fixedTasks have been updated for clarity. The guiding effect of the quests has been edited and new ones have been added to replace missing ones. New more descriptive subtitles have been added along with the missions. Fixed missing colisions and fixed interaction with items. Fixed missing sound effects and added new ambience and sound effects, as well as fixing overlapping sounds that were already present. Fixed missing translations. Extended the duration of subtitles that did not have enough time to read. Fixed right and left lean angles during gameplay and made them more realistic. Fixed an issue where skins were not visible on models. Fixed extra performance loss in the attic and basement. Lightened extremely dark areas. Fixed broken and non-loading cutscenes. Changed rain dynamics to make them more realistic. Fixed the bug of re-entering the game after the chapter ends. Fixed the bug of replaying footsteps. Fixed typos and writings on in-game papers according to screen optimization.
This patch note applies to the demo version only.
For a smoother gaming experience, we recommend staying at the recommended graphics settings or keeping the screen scaling between 50% and 100%.
Tasks have been updated for clarity. The guiding effect of the quests has been edited and new ones have been added to replace missing ones. New more descriptive subtitles have been added along with the missions. Fixed missing colisions and fixed interaction with items. Fixed missing sound effects and added new ambience and sound effects, as well as fixing overlapping sounds that were already present. Fixed missing translations. Extended the duration of subtitles that did not have enough time to read. Fixed right and left lean angles during gameplay and made them more realistic. Fixed an issue where skins were not visible on models. Fixed extra performance loss in the attic and basement. Lightened extremely dark areas. Fixed broken and non-loading cutscenes. Changed rain dynamics to make them more realistic. Fixed the bug of re-entering the game after the chapter ends. Fixed the bug of replaying footsteps. Fixed typos and writings on in-game papers according to screen optimization.
Along with these, there may be patches that we forgot to mention, we continue to receive feedback on the demo. Your comments and suggestions are very important to us. You can reach us via our website, Discord or e-mail addresses.
This patch requires a re-download of the demo. We are working on a patching system to prevent repeated downloads.