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Full The Old War update
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What changed
- Balance
Battles are about to become more dynamic. Units now have a stamina system that adds another layer of strategy to movement and combat. With this update, positioning, timing, and stamina management will play an even greater role in securing victory. Whether it is repositioning your troops rapidly, or escaping a deadly ambush, being able to hustle troops out of there will save lives. When combined with knowing you can save your units to fight another day, this will make sure you keep their stamina in mind in a risky engagement.
New Unit Abilities
Stamina Bars – Most actions, such as sprinting and power attacks, will consume stamina. Managing stamina wisely will be crucial in prolonged engagements.
Running – Units will no longer be forced to march at a slow pace. Sprinting will allow for faster movement across the battlefield but will drain stamina. This will allow you to move across terrain at a less leisurely pace if the need arises. https://www.youtube.com/watch?v=PWKNP8jrtGQ
Power Attacks – The unit delivers stronger, more deliberate strikes that deals increased damage but costs stamina. Timing these attacks will be key to breaking enemy lines.
Brace Shield – Defensive units can now brace against incoming attacks, reducing damage and holding their ground more effectively. Perfect for countering enemy charges. https://www.youtube.com/watch?v=3QdMQwv6guU
Focus – With specific units & heroes, you can focus on them, giving you the ability to experience the game in a more visceral way. https://www.youtube.com/watch?v=wbiIzVcKGK8
These changes will create more fluid and tactical battles, rewarding players who adapt and use their units efficiently.
Let us know what you think, and if you have any suggestions for additional abilities!
Source
Changelog.gg summarizes and formats this update. How we read updates.
