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Full The Old Flesh of Nuraga update
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Repeated intro
Hello there treausure-hunters,
What changed
- UI and audio
- Gameplay
- Performance
- Events
The Old Flesh of Nuraga changes
Let's start with a bang.
I'm particularly happy to write this post because Nicola cooked a little surprise on the fly today: a first, very early trailer for TOFoN! You can find it on our Steam page, but I'll leave a link here.
Let us know what you think about it! It's very rough, but we think it is always better to have anything on as early as you can.
Development Pics
This week, we managed to bring to TOFoN (The Old Flesh of Nuraga) a lot of progress. In particular:
Samuele is working on a complete overhaul of the UI;
Steam post image(The new menu in all of its glory)
He and Nicola are building a complete new level to replace the old placeholder environment;
Steam post image(We have the sea, and a water shader like AAA games)
Nicola is working on jumpscares (lots of them!);
I updated the flow of the game and added scripted events based on the feedback from the last playtest.
Steam post image(This cube will be a very important character, trust me)
We're going steady, even though some parts of the game have yet to receive attention. But differently from Birds Watching, when the larger scope made challenging to polish evenly, this time we know we can handle the amount of work left.
That was all for this week!
Happy treasure-hunting,
Luca from Studio Ortica
Source
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