HomeGamesUpdatesPricingMethodology
Steam News22 May 20261mo ago

Weekly Update 3 - Trailer out

Hello there treausure-hunters, Let's start with a bang. I'm particularly happy to write this post because Nicola cooked a little surprise on the fly today: a first, very early trailer for TOFoN!

In this update1

Full notes

Full The Old Flesh of Nuraga update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello there treausure-hunters,

What changed

0 fixes3 additions2 changes0 removals
  • UI and audio
  • Gameplay
  • Performance
  • Events
changedDevelopment PicsSamuele is working on a complete overhaul of the UI;
addedDevelopment PicsSteam post image(The new menu in all of its glory)
addedDevelopment PicsHe and Nicola are building a complete new level to replace the old placeholder environment;
changedDevelopment PicsSteam post image(We have the sea, and a water shader like AAA games)
addedDevelopment PicsI updated the flow of the game and added scripted events based on the feedback from the last playtest.

The Old Flesh of Nuraga changes

changedSamuele is working on a complete overhaul of the UI;
addedSteam post image(The new menu in all of its glory)
addedHe and Nicola are building a complete new level to replace the old placeholder environment;
changedSteam post image(We have the sea, and a water shader like AAA games)
addedI updated the flow of the game and added scripted events based on the feedback from the last playtest.

Let's start with a bang.

I'm particularly happy to write this post because Nicola cooked a little surprise on the fly today: a first, very early trailer for TOFoN! You can find it on our Steam page, but I'll leave a link here.

Let us know what you think about it! It's very rough, but we think it is always better to have anything on as early as you can.

Development Pics

This week, we managed to bring to TOFoN (The Old Flesh of Nuraga) a lot of progress. In particular:

  • Samuele is working on a complete overhaul of the UI;

Steam post image(The new menu in all of its glory)

  • He and Nicola are building a complete new level to replace the old placeholder environment;

Steam post image(We have the sea, and a water shader like AAA games)

  • Nicola is working on jumpscares (lots of them!);

  • I updated the flow of the game and added scripted events based on the feedback from the last playtest.

Steam post image(This cube will be a very important character, trust me)

We're going steady, even though some parts of the game have yet to receive attention. But differently from Birds Watching, when the larger scope made challenging to polish evenly, this time we know we can handle the amount of work left.

That was all for this week!

Happy treasure-hunting,

Luca from Studio Ortica

Source

Steam News / 22 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.