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Steam News8 July 20264mo ago

The Nonexistence of Morphean Paradox: The Forest of Silver Shallots — Updates

Dear Adventurers, This update fixes a number of issues affecting gameplay and includes several improvements. Thank you for all your feedback!

In this update6

Full notes

Full The NOexistenceN of Morphean Paradox : The Forest of Silver Shallots update

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What changed

13 fixes0 additions1 change1 removal
  • Gameplay
  • Fixes
  • Balance
  • Maps
  • UI and audio
changedThis update fixes a number of issues affecting gameplay and includes several improvements. Thank you for all your feedback!
fixedCritical Fixes (Progression Blockers / Black Screens)· Fixed an issue in the "Sword in the Stone" side quest where the "Look at your companion" option would loop endlessly, preventing players from exiting and blocking main story progress
fixedCritical Fixes (Progression Blockers / Black Screens)· Fixed a black screen freeze after clicking "Resolve Battle" in a specific encounter featuring Green
fixedCritical Fixes (Progression Blockers / Black Screens)· Fixed a severe bug where one of the protagonist's skills could incorrectly reduce their own max HP to 1
fixedCombat· Fixed Lilith's counterattack incorrectly triggering when allies (rather than Lilith herself) were attacked while she is in the party
fixedCombat· Fixed visual and effect issues with certain skills and icons for Green and Sartre

The NOexistenceN of Morphean Paradox : The Forest of Silver Shallots changes

changedThis update fixes a number of issues affecting gameplay and includes several improvements. Thank you for all your feedback!
fixed· Fixed an issue in the "Sword in the Stone" side quest where the "Look at your companion" option would loop endlessly, preventing players from exiting and blocking main story progress
fixed· Fixed a black screen freeze after clicking "Resolve Battle" in a specific encounter featuring Green
fixed· Fixed a severe bug where one of the protagonist's skills could incorrectly reduce their own max HP to 1
fixed· Fixed Lilith's counterattack incorrectly triggering when allies (rather than Lilith herself) were attacked while she is in the party

Dear Adventurers,

This update fixes a number of issues affecting gameplay and includes several improvements. Thank you for all your feedback!

Critical Fixes (Progression Blockers / Black Screens)

· Fixed an issue in the "Sword in the Stone" side quest where the "Look at your companion" option would loop endlessly, preventing players from exiting and blocking main story progress

· Fixed a black screen freeze after clicking "Resolve Battle" in a specific encounter featuring Green

· Fixed a severe bug where one of the protagonist's skills could incorrectly reduce their own max HP to 1

Combat

· Fixed Lilith's counterattack incorrectly triggering when allies (rather than Lilith herself) were attacked while she is in the party

· Fixed visual and effect issues with certain skills and icons for Green and Sartre

· Corrected multiple skill description errors (shield values, crit rate percentages, extra line breaks, etc.)

Story / Progression / Saves

· Fixed an issue where, after failing a quest or running out of stamina and returning to the Guild, the game would still show "Event in Progress," preventing players from advancing to the next day

· Fixed the day-transition animation lingering on the map after leaving the Tower of Babel without fighting

· Fixed an occasional issue where a character was marked as recruited but did not actually join the party / their portrait did not refresh

· Improved the flow of the final battle sequence: companions not in the party no longer "speak out of nowhere," making the scene more coherent

UI & Controls

· Fixed the save prompt being triggered accidentally during dialogue

· Fixed the "Display Mode" toggle in Settings not working correctly

Text & Localization

· Fixed character names / equipment names / dispatch names displaying incorrectly after switching languages

· Fixed isolated story voice-over display issues and English text errors

Improvements

· Polished and refined story text for better flow and readability

Happy adventuring — see you again in the Forest of Silver Shallots!

Source

Steam News / 8 July 2026

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