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Steam News8 July 20264mo ago

A Note on Voice Acting, Save Files, and Update Cadence

Dear players, Regarding several topics that have drawn attention recently, please see the following. 1. Voice Acting Voice acting will not be released as paid DLC.

In this update4

Full notes

Full The NOexistenceN of Morphean Paradox : The Forest of Silver Shallots update

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What changed

0 fixes1 addition4 changes0 removals
  • UI and audio
  • Gameplay
  • Compatibility
  • Server
  • Balance
changed1. Voice ActingVoice acting will not be released as paid DLC. Full voice acting will be recorded once the story text has stabilized, and will be included in the full release at no additional cost. The story text is still under active revision, and any voice lines recorded at this stage would be invalidated by text changes — this is why voice production is currently on hold.
added2. Save FilesTechnical debt accumulated in the old underlying systems had reached a point where further development was no longer feasible, which is why we rebuilt the foundation. Old save files are incompatible with the new systems and could not be carried over. This change was announced in advance in the EA Rebuild preview on May 20 (announcement link: view ).
changed2. Save FilesFrom this announcement onward, all future updates will maintain save compatibility. There will be no further save resets.
changed3. Story Continuity and Fix CadenceYou are welcome to submit issue reports to our official email at customer-service@nino-network.com with a subject line starting with [Bug Report] . Reports that include save files or reproduction steps will be prioritized.
changed4. Team and CommitmentThe development budget from the EA phase had been largely exhausted before the team transition, and the project team is now significantly smaller than before the transition. Development is currently sustained by company funding, with testing supported by the company's shared QA resources within limited capacity — which is why the update cadence has slowed.

The NOexistenceN of Morphean Paradox : The Forest of Silver Shallots changes

changedVoice acting will not be released as paid DLC. Full voice acting will be recorded once the story text has stabilized, and will be included in the full release at no additional cost. The story text is still under active revision, and any voice lines recorded at this stage would be invalidated by text changes — this is why voice production is currently on hold.
addedTechnical debt accumulated in the old underlying systems had reached a point where further development was no longer feasible, which is why we rebuilt the foundation. Old save files are incompatible with the new systems and could not be carried over. This change was announced in advance in the EA Rebuild preview on May 20 (announcement link: view ).
changedFrom this announcement onward, all future updates will maintain save compatibility. There will be no further save resets.
changedYou are welcome to submit issue reports to our official email at customer-service@nino-network.com with a subject line starting with [Bug Report] . Reports that include save files or reproduction steps will be prioritized.
changedThe development budget from the EA phase had been largely exhausted before the team transition, and the project team is now significantly smaller than before the transition. Development is currently sustained by company funding, with testing supported by the company's shared QA resources within limited capacity — which is why the update cadence has slowed.

Dear players,

Regarding several topics that have drawn attention recently, please see the following.

1. Voice Acting

Voice acting will not be released as paid DLC. Full voice acting will be recorded once the story text has stabilized, and will be included in the full release at no additional cost. The story text is still under active revision, and any voice lines recorded at this stage would be invalidated by text changes — this is why voice production is currently on hold.

2. Save Files

Technical debt accumulated in the old underlying systems had reached a point where further development was no longer feasible, which is why we rebuilt the foundation. Old save files are incompatible with the new systems and could not be carried over. This change was announced in advance in the EA Rebuild preview on May 20 (announcement link: view).

From this announcement onward, all future updates will maintain save compatibility. There will be no further save resets.

3. Story Continuity and Fix Cadence

The branching structure and variable logic of this game are complex, and some chapters in the current version still contain continuity breaks. Given our limited testing resources, it is not feasible to cover every combination of choices and routes within a single version; some issues can only be identified through iterative releases. Fixes will proceed in order of priority: progression blockers, black screens, and flow-breaking issues first.

You are welcome to submit issue reports to our official email at customer-service@nino-network.com with a subject line starting with [Bug Report]. Reports that include save files or reproduction steps will be prioritized.

4. Team and Commitment

The development budget from the EA phase had been largely exhausted before the team transition, and the project team is now significantly smaller than before the transition. Development is currently sustained by company funding, with testing supported by the company's shared QA resources within limited capacity — which is why the update cadence has slowed.

Development will not stop, and we will not disappear without notice. Every update will come with complete patch notes, and all progress should be judged by the update logs.

— The Nonexistence of Morphean Paradox: The Forest of Silver Shallots Dev Team

Source

Steam News / 8 July 2026

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