Full notes
Full The Mansion of The Macabre update
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What changed
- Fixes
- Gameplay
- Balance
The Mansion of The Macabre changes
1.0.3 Patch
Graphics
Fixed a bug with the Old Indian Rug not appearing at all over the painting when placed.
Fixed the sabres on the Crest not being lit properly, appearing black.
Fixed lighting effects missing on windows
Fixed picture frames not being lit correctly
Fixed incorrect lighting of the grandfather clock
Fixed desk in guest bedroom clipping through the floor.
Fixed the dresser in the bedroom not being textured properly, and restored it's sheen
Fixed the Attic Window not rendering both panes of glass and not fulling shattering when the Demon Rat comes through it
Fixed lit objects in the bedroom
Fixed lighting in storage area in the kitchen.
Fixed the lighting in the dining room.
Fixed the lighting in the adjoining hallway to the kitchen.
Fixed the lighting in cellar.
Bug Fixes
Fixed an issue where dialog and interaction prompts were no longer displayed due to a engine bug in the previous patch.
Fixed the 'Attic Camera' bug from appearing in other areas on the mansion. (Only new saves will this bugfix apply)
Fixed the buggy shadows of the Nightgaunts from appearing and not de-spawning as soon as they are defeated.
Fixed the de-spawn animation of the flying monsters not appearing and simply popping out when killed.
Fixed Nightgaunts / Harpies not able to damage player when nearby.
Fixed the Vagabond's damage box so he will no longer freeze in place with any weapon
General Improvements
Rats no longer bleed when shot at.
Re-adjusted range of pistol to be further.
Added TAB as an alternate key to open the Inventory which is easier for WSAD key players.
Removed note about the Deep Ones being invincible as they can now be killed.
Restored points of interest that were missing before.
The shattering glass effect is now much more visible and realistic.
Source
Changelog.gg summarizes and formats this update. How we read updates.
