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Steam News7 October 20241y ago

1.0.4 Patch

1.0.4 Patch Graphics Fixed tree that was clipping through the wall outside the mansion. Content Restored and added sound effects when opening doors.

Full notes

Full The Mansion of The Macabre update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions1 change0 removals
  • Fixes
  • UI and audio
  • Gameplay
  • Balance
fixedFixed tree that was clipping through the wall outside the mansion.
addedRestored and added sound effects when opening doors. Only certain doors would play the sound before and the majority could not be heard.
addedAdded Achievement for blocking the trapdoor
fixedFixed Vagabond grab freezing in place glitch as this was not proper behaviour.
fixedFixed Knight attack damage not being in sync with animation
fixedFixed Jose' Gaspar (Pirate Ghoul) attack damage not being in sync with animation

The Mansion of The Macabre changes

fixedFixed tree that was clipping through the wall outside the mansion.
addedRestored and added sound effects when opening doors. Only certain doors would play the sound before and the majority could not be heard.
addedAdded Achievement for blocking the trapdoor
fixedFixed Vagabond grab freezing in place glitch as this was not proper behaviour.
fixedFixed Knight attack damage not being in sync with animation

1.0.4 Patch

Graphics

  • Fixed tree that was clipping through the wall outside the mansion.

Content

  • Restored and added sound effects when opening doors. Only certain doors would play the sound before and the majority could not be heard.

  • Restored trapdoor in the attic and zombie that enters if the storage box is not pushed on top of it in time

  • Added Achievement for blocking the trapdoor

Bug Fixes

  • Fixed Vagabond grab freezing in place glitch as this was not proper behaviour.

  • Fixed Knight attack damage not being in sync with animation

  • Fixed Jose' Gaspar (Pirate Ghoul) attack damage not being in sync with animation

  • Fixed Deep One attack damage not being in sync with animation

Note: Multiple Latin language support is now currently in testing (French, Italian and Spanish) and will be released soon. Additional languages will be considered in the future.

Source

Steam News / 7 October 2024

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