Full notes
Full The Long Way Home update
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Repeated intro
Hello Miners!
What changed
- UI and audio
- Fixes
- Gameplay
- Security
The Long Way Home changes
The new update for The Long Way Home includes bug fixes and some interface adjustments. Here are the details of the changes:
Bug Fixes
- Black Screen IssueFixed the black screen issue occurring before the intro on some older systems. (I've tested this myself but if anyone who previously experienced this issue could confirm the fix I’d really appreciate it.)
Time Pause: Time now correctly pauses during all visits outside the ship, as it should.
UI/UX (Interface and User Experience)
- IndicatorsCircular indicators (plant growth, fuel tracking, etc.) have been adjusted as they were causing confusion.
- Text AdjustmentsSome dialogue text (especially interactions with robots at Barnard's Bar ) has been simplified for better clarity and readability.
Dialogue Choices: Previously selected dialogue options are now visually distinct, making it easier to track which questions you've already asked.
Translations
Fixed a translation error regarding the security bot's name on the Stellar Horizon.
Fixed translation errors in notifications appearing during planting/harvesting.
- MotionBay TutorialFixed an issue where the English tutorial text was not displaying correctly in the MotionBay conditioning section.
Visuals
Animation adjustments were made to create a more fluid combat feel during "Brawls".
Thank You! I want to thank everyone for their contributions and valuable feedback. You are helping more than you probably realize.
This version is still in the development and testing phase. I would really appreciate it if you shared any bugs you encounter or suggestions you might have.
Safe travels!
Source
Changelog.gg summarizes and formats this update. How we read updates.
