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Steam News10 June 20251y ago

The World, Balloons, and some other stuff

Level Editor New Assets Added the World asset. Having this object in your scene will enable the base game's world This object will not change the world, just enable it The base world's Spawns, the Capture Battery, and I

In this update3

Full notes

Full The Local update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes5 additions4 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
  • Store
addedNew AssetsAdded the World asset. Having this object in your scene will enable the base game's world This object will not change the world, just enable it The base world's Spawns, the Capture Battery, and Infection Capture Towers will not be used, but note that everything else in the world will be, including ambience, invisible walls, and no-battery zones
addedNew AssetsAdded 4 Balloon Platform assets. Each one holds a different type of platform Having one in your scene will enable the Finger Pistol Unfortunately, these objects are not available in Capture and Infection levels
addedNew AssetsAdded the Windmill asset from the base game
changedBalloon Physics InspectorPlease note that the player movement is not designed for moving platforms, and it's support is very limited. As such, players are not able to collide with a platform that is falling. They must have already been standing on it when it began to fall.
fixedOtherFixed a bug where the level's author wouldn't receive the author leaderboard rank when playing online
fixedOtherFixed a bug where a level's author wouldn't display in the browser if the name hadn't been previously cached elsewhere

The Local changes

addedAdded the World asset. Having this object in your scene will enable the base game's world This object will not change the world, just enable it The base world's Spawns, the Capture Battery, and Infection Capture Towers will not be used, but note that everything else in the world will be, including ambience, invisible walls, and no-battery zones
addedAdded 4 Balloon Platform assets. Each one holds a different type of platform Having one in your scene will enable the Finger Pistol Unfortunately, these objects are not available in Capture and Infection levels
addedAdded the Windmill asset from the base game
changedPlease note that the player movement is not designed for moving platforms, and it's support is very limited. As such, players are not able to collide with a platform that is falling. They must have already been standing on it when it began to fall.
fixedFixed a bug where the level's author wouldn't receive the author leaderboard rank when playing online

Level Editor

New Assets

  • Added the World asset. Having this object in your scene will enable the base game's world

    • This object will not change the world, just enable it

    • The base world's Spawns, the Capture Battery, and Infection Capture Towers will not be used, but note that everything else in the world will be, including ambience, invisible walls, and no-battery zones

  • Added 4 Balloon Platform assets. Each one holds a different type of platform

    • Having one in your scene will enable the Finger Pistol

    • Unfortunately, these objects are not available in Capture and Infection levels

  • Added the Windmill asset from the base game

Balloon Physics Inspector

This inspector is found on all balloons, including Timed balloons. It controls the physics of the balloon's held object, such as acceleration and bounciness.

Please note that the player movement is not designed for moving platforms, and it's support is very limited. As such, players are not able to collide with a platform that is falling. They must have already been standing on it when it began to fall.

Other

  • Fixed a bug where the level's author wouldn't receive the author leaderboard rank when playing online

  • Fixed a bug where a level's author wouldn't display in the browser if the name hadn't been previously cached elsewhere

  • Fixed a typo on the Fan Inspector

  • Balloons no longer animate whilst in the editor

  • Updated the manual

Orders

  • Added the Vault Up perk

    • Decreases the time it takes for Vaults to restock

    • Costs $15,000

    • Has a max stock of 10

  • Addressed an issue where vaults wouldn't be filled enough to reach a perk's max stock. This has been fixed by changing the restock behaviour. Previously, when a Vault got restocked, it could only be filled with a perk that had no max stock. Now, Vaults will first be restocked with any perks that haven't reached their max stock, and then it will return to the original behaviour. Note that, in this context, stock refers to how much of a perk exists, NOT just how many you have

Safe Mode

If you are playing on a lower end device, and are experiencing crashing on start-up, you can now try entering safe mode by holding the Delete key on the loading screen. Since the game is loading, it may take some time to enter the mode, but eventually you will see "SAFE MODE" above the game's logo (loading bar). Safe mode just simply sets most graphics options to their lowest quality.

Other

  • Fixed a bug where you could press the voice chat button whilst typing in text chat

  • Fixed an issue where the player at the bottom of the pause menu scoreboard couldn't be clicked

  • Small UI fixes

https://store.steampowered.com/app/2560140/The_Local__Supporter_Package/

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Source

Steam News / 10 June 2025

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